Slimefoot vs Sisay vs Meren vs Gavi | The Command Dudes #12 | EDH Magic: The Gathering Gameplay thumbnail Blurred backdrop thumbnail
The Command Dudes profile icon

Slimefoot vs Sisay vs Meren vs Gavi | The Command Dudes #12 | EDH Magic: The Gathering Gameplay

The Command Dudes


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Meren of Clan Nel Toth

    Meren of Clan Nel Toth

    Graveyard recursion and sacrifice value engine to repeatedly bring back creatures, generate experience counters, and leverage powerful enter-the-battlefield effects to control the board and gain incremental advantage.

  • Slimefoot, the Stowaway

    Slimefoot, the Stowaway

    Produce saproling tokens to trigger aristocrat-like sacrifice effects for damage and card draw, with a potential infinite combo to burn opponents out quickly.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Assemble and protect a shrine enchantment package that generates massive value through doubling effects and pillow fort defenses, eventually overwhelming opponents with enchantment synergies.

  • Gavi, Nest Warden

    Gavi, Nest Warden

    Utilize cycling to create cat tokens and trigger enchantment-based value engines, steadily accruing card advantage and board presence.

Gameplay Insights

  • 1

    Meren maximized value by sacrificing creatures to draw cards and gain life while steadily accumulating experience counters to bring back bigger threats.

  • 2

    Slimefoot’s token production forced opponents to prioritize removal to prevent an aristocrat-style damage combo from spiraling out of control.

  • 3

    Sisay’s strategy involved protecting her shrines with pillow fort effects, making it difficult for opponents to disrupt her enchantment synergies.

  • 4

    Gavi’s cycling and token generation provided incremental advantage and pressure, supporting enchantment triggers without overextending.

  • 5

    Players negotiated damage and board control carefully, with key turns involving sacrifice triggers and token creation that shifted tempo.

  • 6

    The interaction of sacrifice outlets and card draw created a dynamic where threats kept replenishing, requiring timely removal and disruption.

Notable Cards

  • Sakura-Tribe Elder

    Sakura-Tribe Elder

  • Ashnod's Altar

    Ashnod's Altar

  • Doubling Season

    Doubling Season

  • Sanctum of All

    Sanctum of All

  • Fauna Shaman

    Fauna Shaman

  • Fleshbag Marauder

    Fleshbag Marauder

  • Psychotrope Thallid

    Psychotrope Thallid

Gameplay Summary

The game featured four diverse Commander decks jockeying for board presence and value.

Meren of Clan Nel Toth focused on recurring creatures from the graveyard to maintain pressure and value, using sacrifice effects and creatures like Sakura-Tribe Elder to ramp and flashback marauder as a key card for value and card draw.

Slimefoot, the Stowaway aimed to flood the board with saproling tokens to trigger aristocrat-style damage and card draw, with a potential infinite combo involving Ashnod's Altar and Doubling Season.

Sisay, Weatherlight Captain centered on assembling a powerful shrine-based enchantment engine, leveraging cards like Quartz of the Guildpact and Sanctum of All to generate overwhelming value and protect her permanents.

Gavi, Nest Warden employed a cycling strategy to generate tokens and card advantage, synergizing with enchantments that benefit from cycling triggers. Early turns saw players developing their mana and establishing their boards with key creatures and enchantments.

Meren’s graveyard recursion started to build momentum while Slimefoot began creating saprolings to pressure opponents.

Sisay’s shrine synergy promised a late-game lock with pillow fort elements and doubling of shrine effects.

Gavi’s cycling and token generation created steady incremental advantage.

The pivotal moments involved Meren extracting value from sacrificing and recurring creatures, Sisay protecting her enchantments to outvalue others, and Slimefoot’s potential infinite combo threatening to end the game abruptly.

The interaction between sacrifice triggers and card draw fueled ongoing threats, with players negotiating damage and board control.

Ultimately, the game revolved around balancing these value engines and managing threats while racing to assemble a decisive win condition.

Watch on YouTube