Deck & Commander Strategies

Flubs, the Fool
Utilizes continuous card draw and discard to filter the deck, enabling combo setup and synergistic graveyard interactions.

Infinite Guideline Station
Focuses on creating numerous artifact creature tokens and exploiting artifact synergies to overwhelm opponents.

Kilo, Apogee Mind
Builds a board around proliferating counters on creatures and permanents, amplifying damage and effects over time.

Vivi Ornitier
Generates mana and uses burn and ping abilities to control the board, finishing with infinite mana and damage combos.
Gameplay Insights
- 1
Kilo’s proliferate triggers consistently pressured opponents and synergized with Vivv’s ping, gradually whittling down life totals.
- 2
Soul Cauldron’s ability to exile spells like Faithless Looting and Dune Drifter disrupted opponents’ plans while triggering counters.
- 3
Infinite Guideline Station combined with token generators like Assemble the Legion and Sea Ship Argarean created resilient boards.
- 4
Vivi Ornitier’s use of Manager with reiterate and Sorcerer Class enabled an infinite mana and damage loop that decisively ended the game.
- 5
The interaction between proliferate and counter-based abilities across multiple decks created dynamic board states and damage output.
Notable Cards
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Flubs, the Fool
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Agatha's Soul Cauldron
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Chromatic Lantern
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Kilo, Apogee Mind
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Surge Conductor
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Infinite Guideline Station
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Assemble the Legion
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Vivi Ornitier
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Spark Double
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Sorcerer Class
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Tavern Brawler
Gameplay Summary
The game began with players setting up their mana bases and early ramp spells, such as Soul Ring, Agatha's Soul Cauldron, and Chromatic Lantern.
Flubs, the Fool's card draw and discard abilities allowed its controller to cycle through cards rapidly, while Infinite Guideline Station aimed to produce multiple artifact creatures and tokens.
Kilo, Apogee Mind focused heavily on proliferating +1/+1 counters and other counters on permanents, steadily building a board presence through creatures like Surge Conductor and tokens from Thousand Moon Smithy. As the game progressed, Kilo's proliferate strategy became a key turning point, with multiple players taking damage from Vivv’s ping ability and counter synergies.
Infinite Guideline Station generated a large number of artifact tokens, assisted by Assemble the Legion and Sea Ship Argarean, contributing to board development and pressure.
Flubs kept cycling cards to maintain advantage, while Vivi Ornitier leveraged mana production and burn effects, culminating in a powerful infinite mana and damage combo involving Manager and Sorcerer Class that clinched the victory by blasting opponents out with infinite triggers.












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