Deck & Commander Strategies
Rowan, Scion of War
An enchantment-centric combo deck that aims to generate infinite mana and draw through enchantment synergies, utilizing pieces like Behold the Beyond and dual Caster to combo off quickly.
Malcolm, Keen-Eyed Navigator & Tymna the Weaver
A fast artifact and treasure-based strategy that leverages Tymna's card draw from combat damage and graveyard recursion, combined with rituals and disruption to maintain tempo and pressure opponents.
Sythis, Harvest's Hand
A green-white enchantment deck that focuses on board control and gaining incremental value from enchantments, while maintaining resilience through lifegain and token generation.
Sisay, Weatherlight Captain
A legendary creature toolbox deck that seeks to assemble powerful legendary creatures and impactful board elements to control the game and close out wins.
Gameplay Insights
- 1
Keeping a risky one-land hand with Dockside Extortionist and Kinnan was a calculated gamble relying on opponents playing enough artifacts to fuel acceleration.
- 2
Using Invasion of Akoria to pressure opponents' boards while drawing cards from enchantment triggers demonstrated efficient board control and incremental advantage.
- 3
Strategic use of tutors like Empyrial Tutor allowed for assembling combo pieces faster in a multiplayer environment.
- 4
Balancing aggressive attacks to trigger Tymna's card draw while managing life totals was crucial for the Malcolm-Tymna player to maintain momentum.
- 5
Discarding and filtering cards with effects like Leatherback Baloth and Chromatic Array helped find necessary combo pieces and maintain hand quality.
Notable Cards
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Behold the Beyond
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Dockside Extortionist
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Mana Crypt
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Lotus Petal
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Collector Ouphe
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Avacyn's Pilgrim
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Cabal Ritual
Gameplay Summary
The game featured a competitive cEDH multiplayer setup with Rowan, Scion of War piloted as an enchantment-focused combo deck aiming to generate infinite mana and card draw, primarily through enchantment synergies and combos such as Behold the Beyond with dual Caster.
Early turns saw aggressive mana acceleration using cards like Mana Crypt, Lotus Petal, and Mana Dorks, alongside key enchantments like Invasion of Akoria to pressure opponents.
Rowan's pilot leveraged tutors and card draw enablers to find combo pieces and maintain board presence. The Malcolm and Tymna deck focused on artifact synergies and treasure generation, using graveyard interactions and card draw from Tymna's ability.
Sythis, Harvest's Hand brought a green-white enchantment build emphasizing board control and incremental value from enchantments.
Sisay, Weatherlight Captain played a toolbox style, assembling legendary creatures and powerful board elements.
Throughout the game, key plays included aggressive use of Dockside Extortionist by Rowan to accelerate mana, strategic attacks leveraging creatures like Collector Ouphe and Avacyn's Pilgrim, and careful resource management through rituals and discard effects.
The game saw multiple combat phases dealing incremental damage and the triggering of commander abilities to gain card advantage and board control.
The dynamic shifted as players aimed to assemble their win conditions, with Rowan attempting to assemble infinite mana combos and Malcolm-Tymna applying pressure with treasure and disruption.
The game highlighted the importance of early mana ramp, tutor sequencing, and balancing aggression with defense in a multiplayer cEDH environment.