Deck Strategies
Minn, Wily Illusionist
Focuses on drawing extra cards each turn and creating illusion creature tokens, leveraging ghost tribal synergies to generate value and overwhelm opponents.
Lynde, Cheerful Tormentor
Controls the game through curses that punish opponents for playing non-creature spells and drawing cards, using a reactive and disruptive playstyle to slowly drain life and generate advantage.
Grimgrin, Corpse-Born
Zombie tribal deck that uses zombie death triggers and sacrifice outlets to drain opponents’ life while building a resilient zombie board presence.
Reaper King
Utilizes scarecrow tribal synergies combined with destruction and sacrifice mechanics to maintain board control and pressure opponents by removing key permanents.
Gameplay Insights
- 1
Minn’s ability to draw extra cards triggered multiple illusion token creations, maintaining constant board presence despite life loss from curses and card draw penalties.
- 2
Lynde’s use of curses like Maddening Hex and Curse of Fool's Wisdom effectively punished opponents’ spell casting and drawing, creating a taxing environment for all players.
- 3
Grimgrin’s sacrifice and death triggers, such as Master of Death and Pig Belcher interactions, steadily chipped away opponents' life totals while maintaining board control.
- 4
Reaper King’s strategic destruction and sacrifice of creatures like Master of Death disrupted opponents' tempo and synergy chains, acting as a key tempo reset.
- 5
Mirror Entity was used at a critical moment to boost the team’s creatures for a decisive attack, showcasing the power of dynamic board manipulation in multiplayer EDH.
Notable Cards
Minn, Wily Illusionist
Mirror Entity
Master of Death
Maddening Hex
Curse of Fool's Wisdom
Reaper King
Pillar of Origins
Summary
The game features a four-player multiplayer EDH match with themed Halloween decks led by Reaper King, Minn, Wily Illusionist, Lynde, Cheerful Tormentor, and Grimgrin, Corpse-Born. Early game focus centered on setting up board presence and utility, with Minn leveraging card draw and illusion creation to maintain steady board development. Lynde applied pressure through a reactive curse-based strategy, aiming to inconvenience opponents with curses that punish non-creature spells and card draw. Grimgrin pushed a zombie tribal theme, utilizing synergies to whittle down opponents’ life totals through death triggers and aggressive zombie tokens. Reaper King combined scarecrow tribal synergy with destruction and sacrifice themes to control the board and punish opponents' permanents.