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Early Access Doctor Who With Gavin Verhey | Commander Gameplay Ep 25

Decked Out EDH


Commanders featured in this Gameplay Reviewed & Verified

Personality featured in this Gameplay

Deck & Commander Strategies

  • Davros, Dalek Creator

    Davros, Dalek Creator

    Aggressively deals damage to all opponents with Doll Squadron tokens to force discards or draw cards, leveraging pressure to control the game.

  • The Fourth Doctor

    The Fourth Doctor

    Focuses on casting historic spells and legendary permanents to generate clues and food tokens, providing card advantage and resilience.

  • The 13th Doctor

    Casts spells not from hand using cascade and foretell, building large creatures and exploiting their abilities for board dominance.

  • The 10th Doctor

    Manipulates time counters on suspend and vanishing cards to accelerate spellcasting, gain extra turns, and control the board tempo.

  • Sarah Jane Smith

    Sarah Jane Smith

    Supports historic spellcasting decks by generating investigate tokens whenever historic spells are cast, boosting card advantage.

  • Yasmin Khan

    Yasmin Khan

    Works with the 13th Doctor to cascade and foretell spells, enabling efficient spellcasting and big creature deployment.

  • Rose Tyler

    Rose Tyler

    Companion to the 10th Doctor, synergizes with time counter mechanics to maintain board presence and tempo.

Gameplay Insights

  • 1

    Davros' strategy of attacking all opponents with Doll Squadron to trigger discard or draw effects pressured multiple players simultaneously, enabling strong board control.

  • 2

    The Fourth Doctor's ability to cast historic spells from the top of the library allowed for continuous value generation without depleting the hand.

  • 3

    The 10th Doctor deck effectively utilized time counters and suspend mechanics to gain extra turns and accelerate spellcasting, creating complex timing advantages.

  • 4

    Casting historic spells triggered multiple synergistic effects such as clue and food token creation, which players leveraged for card draw and board setup.

  • 5

    Exerting Clockwork Droid to bypass blockers while scrying helped maintain offensive momentum and improved draw quality.

  • 6

    Using suspend cards like Inspiring Refrain provided card draw and repeatable value through resuspension, enhancing long-term resource advantage.

Notable Cards

  • Regenerations Restored

    Regenerations Restored

  • Inspiring Refrain

    Inspiring Refrain

  • Clockwork Droid

    Clockwork Droid

  • Sonic Screwdriver

    Sonic Screwdriver

  • Talisman of Conviction

    Talisman of Conviction

  • Celestial Colonnade

    Celestial Colonnade

Gameplay Summary

The game featured a lively matchup among six players piloting Doctor Who-themed Commander decks, each with unique mechanics reflecting their characters.

Early turns saw players establishing their mana bases and beginning to develop their board states; Veggie Wagonyee's 10th Doctor deck leveraged time counters and suspend mechanics to accelerate powerful spells, while Airball's Fourth Doctor and Sarah Jane Smith combo focused on casting historic spells to generate card advantage via clues and food tokens.

Gavin Verhey's Davros deck played aggressively, using Doll Squadron tokens and abilities that pressured all opponents simultaneously, aiming to force discards or draw cards for value. Key turning points included Gavin's deployment of Doll Squadron and subsequent attacks that hit all opponents, significantly pressuring their resources and enabling his Davros synergies.

Meanwhile, MTG Nerd Girl's 13th Doctor and Yasmin Khan deck utilized cascade and foretell to cast spells from exile, ramping up board presence with large creatures.

Veggie Wagonyee's 10th Doctor exploited the new time counter mechanic through cards like Regenerations Restored and Inspiring Refrain to generate extra turns and card draw.

The Fourth Doctor's ability to cast historic spells from the top of the library, combined with Sarah Jane Smith's investigate triggers, provided steady card advantage and utility. The game was marked by a dynamic interplay of aggressive attacks, value generation through historic and suspend synergies, and time manipulation mechanics.

The win condition appeared to revolve around overwhelming opponents through continuous pressure with Davros' aggressive tokens or leveraging incremental advantage from historic spellcasting and time counter manipulations to outvalue and outlast opponents.

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