Deck Strategies
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
Aggressively equip Slicer with powerful artifacts to rapidly increase damage output and pressure opponents early, aiming to win through high-voltage combat damage.
Arcades, the Strategist
Leverage a plethora of walls and defenders to draw cards and boost toughness, using defensive synergy combined with equipment to outvalue opponents and control the board.
Tinybones, Bauble Burglar
Utilize artifact and treasure sacrifice mechanics alongside low-cost control elements to grind value, disrupt opponents, and leverage incremental card advantage for a long-term win.
Plagon, Lord of the Beach
Apply pressure through aggressive creatures and interaction, combining card draw and tempo to maintain board presence while disrupting opponents’ plans.
Gameplay Insights
- 1
Equipping Slicer with multiple powerful equipments early allowed for quick and repeated combat damage spikes, forcing opponents to respond or take heavy damage.
- 2
Arcades’ strategy of bouncing defenders like Wall of Blossoms back to hand to repeatedly trigger card draw proved effective in maintaining a steady flow of resources.
- 3
The use of Orcish Bone Master and its ping ability to incrementally pressure opponents’ life totals while synergizing with other triggers was a key factor in board control.
- 4
Flash-in creatures and treasure sacrifice (e.g., Filia Exuberant Shepherd) provided tempo plays that kept Tinybones relevant despite aggressive opponents.
- 5
Players carefully balanced attacking threats and managing blockers to optimize damage distribution and avoid losing key pieces prematurely.
- 6
The interaction between equipment triggers, commander abilities, and sacrifice outlets created a dynamic flow of advantage and shifting board dominance.
Notable Cards
Lightning Greaves
Shield Sphere
Wall of Blossoms
Gamble
Scytheclaw Raptor
Solitude
Summary
The game begins with each player setting up their respective strategies, focusing on early board development and resource management. Tinybones starts quickly by deploying Tiny Bones and utilizing Dark Ritual to accelerate into control elements like Orcish Bone Master. Arcades focuses on building a defensive wall with various walls and equipment like Shield Sphere and Commander's Plate to boost toughness and draw cards. Slicer aims to rapidly equip and buff itself, using equipment like Commander’s Plate and Lightning Greaves to become a threatening attacker early on. Plagon uses a combination of interaction and card draw, maintaining pressure with creatures like Lord of the Beach. As the game progresses, key turning points include the recurring activation of Orcish Bone Master and the strategic use of powerful equipment on Slicer, allowing it to swing for lethal damage multiple times. Arcades leverages the synergy between defenders and its commander to keep drawing cards and applying pressure, while Tinybones capitalizes on sacrificing treasures and artifacts to generate incremental value and control the board. The board state sees constant back-and-forth combat, with players targeting one another strategically to weaken threats. The game’s focus on card draw battles and aggressive equipment attachments culminates in several impactful combat phases where slicer’s damage output and Arcades’ defensive board state become pivotal. Ultimately, the game is a showcase of high-paced equipment synergy and card advantage battles typical of cEDH gameplay.