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Norika vs Mistform Ultimus vs Atla Palani vs Isao EDH / CMDR game play

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklist

Deck Strategies

  • Mistform Ultimus

    Mistform Ultimus

    A Merfolk tribal deck focusing on boosting creatures with lords like Lord of Atlantis and Lord of the Unreal, combined with artifact ramp and blink effects to maintain tempo and board presence.

  • Norika Yamazaki, the Poet

    Norika Yamazaki, the Poet

    An enchantment-based beatdown deck that uses aura spells and Sram for card draw, aiming to grow Norika into a threatening commander while controlling the board with removal and reanimation.

  • Atla Palani, Nest Tender

    Atla Palani, Nest Tender

    A token and sacrifice synergy deck generating eggs to sacrifice for value, combined with Goblin Bombardment to deal incremental damage and control the board.

  • Isao, Enlightened Bushi

    Isao, Enlightened Bushi

    A ramp and combat tricks deck focused on enhancing the commander with equipment and spells, utilizing combat damage to apply pressure and ramping into powerful creatures.

Gameplay Insights

  • 1

    Shane’s use of sacrifice effects to clear key Merfolk lords disrupted the Mistform Ultimus player’s tribal synergy and tempo.

  • 2

    Dylan’s aggressive Norika swings equipped with auras like Ethereal Armor pressured opponents and drew cards off Sram, maintaining card advantage.

  • 3

    The Mistform player’s artifact ramp and bounce spells provided tempo but were countered effectively by removal and sacrifice combos.

  • 4

    James’s ramp into creatures like Tatsumasa and use of combat tricks helped stabilize his board and maintain pressure through commander damage.

  • 5

    Players negotiated damage and trades to balance aggression and survival, especially when James and Dylan made a damage trade deal to draw cards and manage threats.

Notable Cards

  • Goblin Bombardment

    Goblin Bombardment

  • Lord of Atlantis

    Lord of Atlantis

  • Lord of the Unreal

    Lord of the Unreal

  • Sram, Senior Edificer

    Sram, Senior Edificer

  • Ethereal Armor

    Ethereal Armor

  • Revenge of the Hunted

    Revenge of the Hunted

  • Gilded Lotus

    Gilded Lotus

  • Celestial Mantle

    Celestial Mantle

  • Tatsumasa, the Dragon's Fang

    Tatsumasa, the Dragon's Fang

  • Drumhunter

    Drumhunter

  • Genesis

    Genesis

  • Colossal Majesty

    Colossal Majesty

Summary

The game featured four samurai-themed commanders battling in a dynamic multiplayer EDH match. Shane, playing Atla Palani, leveraged token generation and sacrifice outlets alongside Goblin Bombardment to pressure opponents and gain incremental value. James on Isao, Enlightened Bushi, focused on ramp and combat tricks, using equipment and spells like Revenge of the Hunted to push commander damage. Dylan piloted Norika Yamazaki, the Poet, building a strong aura-based beatdown with enchantments such as Ethereal Armor and Celestial Mantle, drawing cards off Sram while controlling the board with removal and reanimation effects. The Mistform Ultimus player utilized a Merfolk tribal synergy with lords like Lord of Atlantis and Lord of the Unreal, combined with artifact ramp and blink effects to maintain board presence and tempo. Key turning points included Shane’s use of sacrifice triggers to clear opposing key creatures, notably dismantling Mistform’s lords to disrupt the Merfolk synergy. Dylan’s aggressive Norika swings, often equipped with powerful auras, put James and others under significant pressure, forcing trade-offs and responses. The Mistform player’s attempts to maintain tempo with artifact ramp and bounce spells were met with strategic responses like washout and sacrifice combos, preventing board dominance. James’s late-game ramp into powerful creatures and removal helped stabilize, but the interplay of Atla’s tokens and Norika’s enchantments kept the board volatile. The game’s win condition revolved around commander damage and incremental value through combat damage and sacrifice synergies, with players balancing aggression and control to survive and capitalize on their deck’s strengths.

Description

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