Deck & Commander Strategies

Kinnan, Bonder Prodigy
Ramp mana aggressively using creatures and mana rocks to produce large amounts of mana quickly, enabling big spells or combos to win the game.

Norman Osborn // Green Goblin
Control the board with disruption artifacts like Defense Grid and Fellwar Stone while applying pressure with evasive creatures and leveraging bounce effects for tempo.

Tymna the Weaver
Generate card advantage through combat damage and efficient creatures, combining them with disruption to outvalue opponents and assemble a combo.

Kraum, Ludevic's Opus
Use card draw and spell slinging to find key combo pieces, controlling the board while setting up infinite mana or storm combo sequences.

Thrasios, Triton Hero
Ramp and filter mana efficiently, using Thrasios' scry and draw ability to find critical components, supporting a variety of combo lines.

Yoshimaru, Ever Faithful
Develop a board of small creatures that grow in power via Yoshimaru's ability, enabling aggressive attacks and combo setups.
Gameplay Insights
- 1
Green Goblin’s use of Defense Grid and bounce spells effectively stalled Kinnan’s ramp by repeatedly returning key creatures to hand.
- 2
Demonic Consultation naming Unreal Breach facilitated a powerful combo enabling infinite mana generation.
- 3
Mirror Maid copying key artifacts triggered Hall of Horror to generate infinite mana and loop the bounce of Trophy Mage to repeatedly fetch combo pieces.
- 4
The interaction between infinite mana and Mastermind's Acquisition endurance allowed the winning player to force opponents to draw their entire decks, leading to their defeat.
- 5
Players prioritized resource disruption and tempo plays early on to prevent opponents from assembling their combos too quickly.
Notable Cards
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Defense Grid
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Fellwar Stone
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Demonic Consultation
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Lion's Eye Diamond
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Basalt Monolith
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Trophy Mage
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Green Sun's Zenith
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Mastermind's Acquisition
Gameplay Summary
The game featured a highly interactive and fast-paced cEDH match with four players piloting aggressive and combo-oriented decks.
Early turns saw players developing their mana bases and deploying efficient creatures, with notable plays from Green Goblin setting up a defense grid and Fellwar Stone to disrupt opponents’ plans.
Kinnan, Bonder Prodigy aimed to ramp aggressively and establish a large mana advantage, while the Blue farm deck leveraged powerful spells like Demonic Consultation and Lion's Eye Diamond to dig for combo pieces.
Yoshimaru and Thrasios built up their board presence with ramp and utility creatures, preparing to execute their combos. A pivotal moment occurred when the Green Goblin player used a combination of defense grid and bounce spells to repeatedly disrupt Kinnan’s board state, forcing a reset and slowing down his ramp.
Meanwhile, the Blue farm deck executed a Demonic Consultation naming Unreal Breach, enabling a potential combo win.
The game climaxed with complex interactions involving Mirror Maid, Trophy Mage, and Hall of Horror, generating infinite mana and looping effects.
Ultimately, the player with Mirrodin’s combo lock managed to leverage infinite mana and card draw loops to secure a win by decking out opponents with Mastermind's Acquisition endurance synergy.
The game showcased the importance of timing, disruption, and synergy in high-level cEDH play.




































