Deck Strategies
Multani, Yavimaya's Avatar
Ramp aggressively using landfall synergies and recursion effects to build a huge board presence with large creatures and lands returning to hand or battlefield, aiming to overwhelm opponents with big threats.
Pramikon, Sky Rampart
Play a defensive pillow fort style deck that discourages attacks through deterrents and control elements, while using Pramikon's ability to redirect attacks and protect itself.
Yarok, the Desecrated
Utilize Yarok's ability to double triggered abilities, focusing on powerful ETB and death triggers with creatures like Ravenous Chupacabra and flicker combos to maintain board control and disrupt opponents.
Yidris, Maelstrom Wielder
Exploit cascade and high mana generation to play multiple spells per turn, using cloning effects and theft mechanics to take over opponents' resources and lock the board with overwhelming value.
Gameplay Insights
- 1
Trevor's use of Clone Legion to copy Frank's creatures and trigger multiple death effects was a game-changing play that shifted board control decisively.
- 2
The interaction between Yarok's doubling triggers and flicker effects allowed Frank to repeatedly remove key threats, slowing opponents' momentum.
- 3
Matt's inability to ramp early left him vulnerable to having his board stolen and controlled by Trevor's Yidris deck.
- 4
Sean's pillow fort approach with Pramikon drew significant hate and attention, limiting his ability to execute his strategy effectively.
- 5
Trevor's combo of mana ramp, cloning, and stealing opponents' creatures created an almost unbreakable lock on the board, demonstrating the power of value and control synergy in EDH.
Notable Cards
Clone Legion
Spark Double
Ravenous Chupacabra
Lotus Cobra
Crucible of Worlds
Windfall
Deadeye Navigator
Sphere of Safety
Summary
The game started with typical ramp and setup plays from each player, but it quickly evolved into a battle of board control and resource denial. Early land drops and mana acceleration were crucial, with Matt ramping into Multani, Yavimaya's Avatar, and attempting to build a strong board presence supported by Lotus Cobra and Crucible of Worlds. Sean's Pramikon deck played defensively, using pillow fort elements like Hornet Muse and Sphere of Safety to discourage attacks, while Frank on Yarok leveraged powerful creature removal and flicker effects to control the board. Trevor on Yidris focused on explosive mana generation and value plays, including Windfall and Clone Legion, which allowed him to duplicate key creatures and seize control of the game state. A pivotal moment came when Trevor used Clone Legion to copy Frank's creatures, triggering multiple death effects and returning vital creatures like Multani and Lotus Cobra to Matt’s control temporarily. Trevor then proceeded to steal these creatures with Spark Double and other value engines, effectively gaining dominance over the battlefield. Frank's attempts to disrupt Trevor with timely counterspells and creature removal were impressive but ultimately insufficient. By accumulating a critical mass of threats and board control elements, Trevor locked down the game, prompting the other players to concede his near-unstoppable position and move on to the next game. Matt's Multani deck struggled without early ramp and lost key creatures to theft, while Sean's Pramikon faced heavy hate due to its defensive, slow approach.