Deck Strategies
Arixmethes, Slumbering Isle
Ramp aggressively to awaken Arixmethes into a huge threat while controlling the board with defensive plays until then.
Thantis, the Warweaver
Generate and leverage tokens to force attacks and use combat tricks to control and punish opponents, creating a web of combat-based advantage.
Brudiclad, Telchor Engineer
Create and transform token creatures into treasure tokens or other artifact tokens, enabling explosive mana generation and combo-like plays.
Gyrus, Waker of Corpses
Utilize graveyard synergies to create hydra tokens and recur creatures, generating value from death triggers and overwhelming opponents over time.
Gameplay Insights
- 1
Broodiclad's ability to turn tokens into treasure tokens allowed rapid mana ramp and explosive plays that shifted board presence quickly.
- 2
Gyrus leveraged graveyard recursion and token generation to maintain steady pressure even after board wipes.
- 3
Arixmethes players focused on ramping lands early to awaken their commander, carefully balancing defense and mana development.
- 4
Thantis used token generation as both a defensive and offensive tool, incentivizing opponents to attack into unfavorable blocks.
- 5
The synergy between token creation and artifact treasure tokens created significant tempo swings and resource advantages.
- 6
Players utilized clues and sacrifice outlets to draw cards and generate incremental advantage, reinforcing long-term strategies.
Notable Cards
Arixmethes, Slumbering Isle
Thantis, the Warweaver
Brudiclad, Telchor Engineer
Gyrus, Waker of Corpses
Tireless Tracker
Curse of Opulence
Demonic Consultation
Summary
The game began with each player setting up their board with a mix of ramp and early plays reflective of their commanders' unique strategies. Arixmethes, Slumbering Isle focused on a ramp-heavy start, developing lands to awaken and transform itself into a formidable creature. Gyrus, Waker of Corpses aimed to leverage graveyard synergies, generating value through corpse tokens and hydra interactions. Brudiclad, Telchor Engineer looked to create and manipulate tokens, turning them into treasures and other useful artifacts to accelerate their game plan. Thantis, the Warweaver relied on a mix of tokens and combat tricks to pressure opponents while weaving a web of interactions that could control the board and generate incremental advantage. As the game progressed, Broodiclad's ability to convert tokens into treasure tokens and other forms of value became a central theme, allowing explosive mana generation and pressure on opponents. Gyrus's graveyard recursion and token creation kept the pressure steady and presented a resilient threat. Arixmethes's slow but steady ramp culminated in a threatening board presence once fully awakened. Thantis used combat synergy and tokens to maintain control and disruption, with some board wipes and key interactions shifting the momentum. The game featured moments where the players juggled resource management and board presence, with treasure token generation and graveyard recursion standing out as pivotal elements. The win condition leaned on leveraging these synergies for overwhelming board states and resource advantage, eventually pushing through damage or locking out opponents.