Deck Strategies
Merieke Ri Berit
Control and disruption through creature theft and removal, using Liliana to tutor and lock down opponents' key threats while leveraging her ability to steal creatures and maintain board presence.
Dr. Julius Jumblemorph
Dice roll augment creatures that grow stronger and create value through randomness, combining with other creatures to dominate the board and apply pressure through combat and triggers.
The Locust God
Generate numerous insect tokens and leverage Impact Tremors and Mana Echoes to deal consistent damage while drawing cards off token generation, aiming for a swarm-based victory.
Kaalia of the Vast
Deploy powerful angels and dragons quickly to apply early combat pressure, gaining life and attacking aggressively to reduce opponents' life totals swiftly.
Gameplay Insights
- 1
Merieke's use of creature theft combined with timely removal spells like Merciless Eviction was crucial in controlling the board and stalling aggressive strategies.
- 2
Max’s attempt to combo with Locust God tokens and Mana Echoes was effectively disrupted by counterspells and bounce effects, highlighting the importance of interaction against token swarm decks.
- 3
Eric's use of dice roll mechanics with Dr. Julius Jumblemorph provided variable board states but required protective plays to maintain pressure.
- 4
Kaalia's early aggression put pressure on opponents, but her inability to maintain a board without disruption slowed her impact later in the game.
- 5
Repeated use of tutors and mana rocks ensured consistent access to answers and threats, emphasizing the importance of resource management and tempo in multiplayer Commander.
Notable Cards
Merciless Eviction
Impact Tremors
Chromatic Lantern
Cyclonic Rift
Mana Echoes
Skullclamp
Kindred Discovery
Fractured Identity
Angelic Rocket
Voracious Vacuum
Summary
The game began with players establishing their mana bases and early board presence, with key ramp and card draw spells setting the pace. Max, playing The Locust God, focused on creating insect tokens and leveraging Impact Tremors for incremental damage. Eric, with Dr. Julius Jumblemorph, utilized augment creatures and dice rolls to grow his board, while Phil on Kaalia of the Vast aimed at deploying impactful angels and dragons swiftly. The player with Merieke Ri Berit used Liliana and various tutors to control the board and steal threats, maintaining a flexible and disruptive stance. A pivotal moment came when Merieke stole and disrupted Eric's augment creature combos, including a humming rocket crocodile, and cast Merciless Eviction to clear creatures, disrupting board states. Max tried to capitalize on token synergies with Mana Echoes and Skullclamp but was countered, slowing the Locust God’s momentum. Kaalia's aggressive creatures pressured opponents, gaining life and dealing damage, but the game slowed as Merieke and Eric repeatedly interacted with each other's threats. The game unfolded with constant board control struggles, theft, and incremental damage rather than large, explosive turns. The win condition revolved around controlling the board with theft and removal while slowly accruing advantage through tokens and incremental damage triggers.