Deck Strategies
Tymna the Weaver & Rograkh, Son of Rohgahh
Turbo aggro and polymorph combo, focusing on early ramp to cast Lukka, Coppercoat Outcast and enable a Sire of Insanity polymorph for massive hand disruption and control.
Pako, Arcane Retriever & Haldan, Avid Arcanist
Value and card advantage through Pako’s exile-and-draw triggers and Haldan’s +1/+1 counters, combined with wheel effects and counterspells to maintain control and incremental growth.
Toggo, Goblin Weaponsmith & Thrasios, Triton Hero
Ramp and interaction-heavy deck that uses artifact tokens generated by Toggo to remove threats and leverage Thrasios’s card draw and mana fixing to stabilize and gain advantage.
Tymna the Weaver & Sakashima of a Thousand Faces
Hatebears and disruption-based deck aiming to control the board with early hate creatures and generate card advantage through Tymna’s draws, while Sakashima provides flexible cloning and protection.
Gameplay Insights
- 1
Baal’s early polymorph attempt with Lukka and Sire of Insanity forced a mass discard, significantly disrupting opponents’ hands and tempo.
- 2
Luis’s timely use of Chain of Vapor to exile Sire of Insanity prevented a devastating board state and allowed the game to continue more balanced.
- 3
David’s deployment of Hullbreacher combined with Wheel of Misfortune created intense card advantage pressure on opponents, shifting momentum.
- 4
Toggo’s rock tokens and equipment were used tactically to remove Hullbreacher, removing a major source of card advantage from David’s deck.
- 5
Baal’s Blood Moon play restricted opponents’ mana bases, complicating their ability to recover and cast spells effectively.
- 6
Players carefully managed combat and blockers to mitigate Tymna’s card-drawing triggers, balancing aggression with defense.
- 7
The interaction between fast mana, discard effects, and removal spells shaped a dynamic game state where timing and sequencing were critical.
Notable Cards
Sire of Insanity
Lukka, Coppercoat Outcast
Tymna the Weaver
Mana Crypt
Blood Moon
Hullbreacher
Pako, Arcane Retriever
Haldan, Avid Arcanist
Chain of Vapor
Wheel of Misfortune
Goblin Engineer
Jeweled Lotus
Demonic Consultation
Summary
The game began with a fast-paced opening as Baal, piloting a Turbo Hellbent Tymna and Rograkh deck, attempted an early Lukka, Coppercoat Outcast play to set up a polymorph combo using Sire of Insanity. Baal’s early discard effect forced all players to lose their hands, severely disrupting the table. However, Luis’s timely Chain of Vapor on Sire of Insanity removed this threat, allowing the game to stabilize. The players gradually recovered, with Baal continuing to pressure through Tymna’s card draw and deploying disruptive elements like Blood Moon to hinder others’ mana bases. David, on Pako and Haldan, leveraged card draw and +1/+1 counters through Pako’s attack triggers and Haldan’s abilities, steadily building a strong board presence. Luis’s Toggo and Thrasios deck focused on ramp and interaction, efficiently removing threats like Hullbreacher with rock tokens generated by Toggo. The game’s tempo swung as Baal maintained aggression and board presence, but opponents found ways to disrupt and keep pace. Key moments included Baal’s use of Mana Crypt and Blood Moon to lock opponents, Luis’s aggressive removal of Hullbreacher, and David’s wheel effects fueling card advantage. The gameplay revolved around managing resources post-hand disruption, leveraging incremental advantage, and navigating through politically charged attacks and protection spells.