Can 3 Mono-Color Decks Beat 100 Saprolings?! ft ⁨@GLHFCommander⁩ | MTG Commander | Ep 218 thumbnail Blurred backdrop thumbnail

Can 3 Mono-Color Decks Beat 100 Saprolings?! ft ⁨@GLHFCommander⁩ | MTG Commander | Ep 218

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Shroofus Sproutsire

    Shroofus Sproutsire

    Builds a large board of Saproling tokens by dealing combat damage, aiming to overwhelm opponents through sheer numbers and token synergies.

  • Bill the Pony

    Bill the Pony

    Utilizes food token generation and sacrifice outlets to gain incremental value, supporting a resilient and resource-rich board state.

  • Tetsuko Umezawa, Fugitive

    Tetsuko Umezawa, Fugitive

    Focuses on unblockable creatures to consistently deal damage, exploiting evasive threats to chip away at opponents’ life totals.

  • Rev, Tithe Extractor

    Rev, Tithe Extractor

    Combines disruptive creatures with card advantage engines and life gain to control the board while setting up for powerful mid-to-late game plays.

Gameplay Insights

  • 1

    Shroofus’s ability to create Saprolings on damage dealt rapidly escalated board presence, making token swarm a significant threat to opponents.

  • 2

    Astrid Peth’s explore mechanic combined with food token sacrifices synergized well to maintain card advantage and resource generation.

  • 3

    Malcolm, Alluring Skald’s card draw and free spell casting ability created a subtle but powerful engine, enabling explosive turns when enough counters were accrued.

  • 4

    Tetsuko’s unblockable creatures forced opponents to find answers for consistent damage, pressuring their life totals throughout the match.

  • 5

    The combination of token generation, sacrifice outlets, and card advantage engines across the decks fostered dynamic interactions and shifting board states.

Notable Cards

  • Shroofus Sproutsire

    Shroofus Sproutsire

  • Astrid Peth

    Astrid Peth

  • Bill the Pony

    Bill the Pony

  • Tetsuko Umezawa, Fugitive

    Tetsuko Umezawa, Fugitive

  • Rev, Tithe Extractor

    Rev, Tithe Extractor

  • Viscera Seer

    Viscera Seer

  • Mother of Runes

    Mother of Runes

  • Inventors' Fair

    Inventors' Fair

Gameplay Summary

The game featured a multiplayer Commander match with four mono-color decks, each piloted by a different player.

Early turns saw typical ramp and utility plays, with Astrid Peth providing incremental advantage through sacrificing food tokens to explore, and Shroofus Sproutsire creating a growing army of Saprolings by dealing combat damage.

The Saproling tokens quickly became a central theme, as Shroofus’s ability generated more tokens with each hit, leading to a swelling board presence.

Bill the Pony’s deck focused on food token generation and synergized well with Astrid Peth’s abilities, creating a steady resource engine.

Tetsuko Umezawa’s deck aimed to leverage unblockable creatures and evasive threats, while Rev, Tithe Extractor’s deck employed disruptive creatures like Viscera Seer and Thieving Vermin alongside value-oriented plays such as flashing in Malcolm, Alluring Skald, who provided card draw and potential free spell casting through accumulated counters.

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