Deck & Commander Strategies

Narfi, Betrayer King
Assemble combos with snow permanents and sacrifice outlets like Astronaut's Altar and Zulaport Cutthroat to create infinite loops dealing damage and draining life.

Aegar, the Freezing Flame
Use Aegar's card draw ability to find combo pieces such as Ral Zarek and copy spells to generate infinite turns or damage.

Fynn, the Fangbearer
Deploy deathtouch creatures to quickly apply poison counters and win via poison counter accumulation.

Vega, the Watcher
Leverage card draw and value from flashback, jump-start, and rebound spells, then lock opponents out with Knowledge Pool or combo-mill them with Felidar Guardian, Clone, and Altar of the Brood.
Gameplay Insights
- 1
Narfi player used Jace, Architect of Thought to dig for combo pieces and effectively leveraged Genesis Chamber to populate the board with tokens, synergizing with sacrifice outlets.
- 2
Aegar player aggressively equipped commander with Lightning Greaves and used commander damage to pressure opponents while setting up combos.
- 3
Fynn focused on applying poison counters rapidly by attacking with deathtouch creatures and used Skullwinder to recur important permanents like Hornet Nest, maintaining board control and incremental damage.
- 4
Vega player utilized foretell and suspended spells to ramp and dig while planning to lock opponents out using Knowledge Pool or execute a combo mill with Felidar Guardian and Clone.
- 5
The use of snow-covered lands and the budget constraint shaped deckbuilding choices, forcing creative synergies and efficient card selections across all decks.
Notable Cards
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Zulaport Cutthroat
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Ral Zarek
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Lightning Greaves
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Hornet Nest
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Skullwinder
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Jace, Architect of Thought
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Genesis Chamber
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Felidar Guardian
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Clone
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Altar of the Brood
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Knowledge Pool
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Thought Vessel
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Behold the Multiverse
Gameplay Summary
In this four-player Kaldheim budget Commander game, each player piloted a unique uncommon commander with distinct strategies.
Early turns saw players developing their boards and setting up their game plans.
Narfi, Betrayer King pushed toward a combo involving Thermo-Flux turning Astronaut's Altar into a snow permanent to enable infinite aristocrat-style sacrifice loops with Zulaport Cutthroat.
Aegar, the Freezing Flame aimed to leverage card draw from its static ability and sought to assemble an infinite combo with Ral Zarek and copy spells.
Fynn, the Fangbearer focused on a linear poison counter win by utilizing deathtouch creatures to quickly apply ten poison counters to opponents.
Vega, the Watcher used card advantage tools and planned to either lock opponents with Knowledge Pool and containment effects or combo out with Felidar Guardian, Clone, and Altar of the Brood for a mill finish. As the game progressed, key turning points included Guy (Narfi) casting Jace, Architect of Thought to dig for combo pieces and deploying Genesis Chamber to populate the board with tokens, which synergized well with his aristocrat combo.
Iden (Aegar) aggressively equipped and attacked with his commander, pressuring life totals.
Calvin (Fynn) consistently applied poison counters with deathtouch creatures and used Skullwinder to recur key permanents like Hornet Nest, maintaining board presence and incremental poison damage.
Adrian (Vega) utilized foretell and suspended spells to ramp and dig for necessary parts while holding options to either lock down opponents or assemble a combo finish.
The interplay between board wipes, token generation, and combo assembly shaped the pacing, with each deck striving to leverage their archetype's strengths under budget constraints.

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