Frogs? Pirates? Robots? - Cedh Gameplay - Missy Vs Tatsunari Vs Malcolm/Kediss Vs Kinnan thumbnail Blurred backdrop thumbnail
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Frogs? Pirates? Robots? - Cedh Gameplay - Missy Vs Tatsunari Vs Malcolm/Kediss Vs Kinnan

DeadOnBoardMTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Missy

    Missy

    This deck likely aims to utilize synergistic interactions and powerful spells to gain control of the game and outvalue opponents.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Kinnan's strategy revolves around leveraging mana dorks and artifact ramp to fuel his activated ability, digging for potent creatures or combo pieces.

  • Tatsunari, Toad Rider

    Tatsunari, Toad Rider

    Tatsunari seeks to generate an army of frog tokens and profit from various payoff cards that reward a wide board state.

  • Malcolm, Keen-Eyed Navigator Kediss, Emberclaw Familiar

    Malcolm, Keen-Eyed Navigator/Kediss, Emberclaw Familiar

    The Malcolm/Kediss combo aims to maximize value from dealing combat damage, generating treasures with Malcolm, and spreading that damage across opponents with Kediss. The deck can leverage this advantage for explosive turns and combo finishes.

Gameplay Insights

  • 1

    The early deployment of Mystic Remora by Hidden allowed for significant card draw and fueled intense counter wars. This card played a pivotal role in the game dynamics.

  • 2

    Samurai's ability to consistently draw cards and amass treasures with Malcolm proved overwhelming for the table.

  • 3

    The final turn demonstrated a clever interaction between Malcolm, Hedron Detonator, and Trickery Charm, creating an infinite damage combo that secured Samurai's victory.

Notable Cards

  • Mystic Remora

    Mystic Remora

  • Fierce Guardianship

    Fierce Guardianship

  • Hedron Detonator

    Hedron Detonator

  • Flusterstorm

    Flusterstorm

  • Force of Negation

    Force of Negation

  • Trickery Charm

    Trickery Charm

Gameplay Summary

The game featured an intense showdown between the players, with each trying to establish their board state and gain control.

Early in the game, Tatsunari, Malcolm, Kinnan, and Missy were played by their respective pilots.

Samurai, piloting Malcolm/Kediss, quickly became a threat, generating a substantial amount of card advantage and treasure tokens.

Despite the table's efforts to control Samurai's advances, their countermagic proved insufficient.

Samurai ingeniously turned his Hedron Detonator into a pirate, creating a loop with Malcolm for infinite damage and securing the victory.

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