Deck & Commander Strategies

Hearthhull, the Worldseed
A ramp and world-shaping deck that focuses on landfall and manipulating lands to generate advantage, aiming to control the board and eventually overwhelm opponents through large creatures and value from lands.

Ragost, Deft Gastronaut
An artifact-token focused deck that uses Ragost's ability to place +1/+1 counters on creatures whenever artifacts enter the battlefield, generating incremental damage with tokens and growing board presence.

Haliya, Ascendant Cadet
A Selesnya counters deck that builds around one-one counters on creatures, leveraging synergy to grow creatures and gain incremental value, aiming for a strong board presence and attrition-based wins.

Mm'menon, Uthros Exile
A control-oriented deck that uses artifact sacrifice and token generation to control the board, leveraging value from artifacts entering and leaving the battlefield to maintain card advantage and disrupt opponents.
Gameplay Insights
- 1
Using Lightning Greaves on Haliya allowed protection and enabled aggressive attacks to apply pressure early in the game.
- 2
Sacrificing artifact tokens via Infernal Grasp and other effects created value triggers and helped control the board effectively.
- 3
Ragost’s strategy of putting +1/+1 counters on artifact creatures and generating damage tokens steadily chipped away at opponents while growing his board.
- 4
The interaction between Authority of the Consuls tapping opponents' creatures on entry slowed aggressive attacks, buying time for slower decks to develop.
- 5
Players balanced ramping and board development with timely removal and combat decisions to handle threats and maintain momentum.
Notable Cards
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Lightning Greaves
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Infernal Grasp
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Augur of Autumn
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Authority of the Consuls
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Cryogen Relic
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Weapons Manufacturing
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Escape Tunnel
Gameplay Summary
The game featured four players piloting new commanders from the Edge of Eternities set.
Early turns focused on ramping mana and establishing board presence with lands and key creatures.
Ragost, Deft Gastronaut generated artifact tokens that synergized with its ability to place +1/+1 counters, while Haliya, Ascendant Cadet focused on building a counters-based board with a Selesnya theme.
Hearthhull, the Worldseed and Mm'menon, Uthros Exile developed their boards more methodically, aiming to leverage their commanders' unique abilities.
Key interactions included Ragost attacking to place counters on artifact creatures and generating damage via artifact tokens, and Haliya setting up a synergy with one-one counters to grow her creatures and gain incremental advantage.
A pivotal moment involved the deployment of Lightning Greaves on the commander to protect it and enable aggressive maneuvers.
The game also saw strategic removal such as Infernal Grasp and sacrificing artifacts to trigger effects and control the board.
Combat exchanges and incremental value from token generation and counters shaped the pace, with players balancing aggression and board control.
The win condition centered around utilizing the commanders' synergy with counters, tokens, and artifact interactions to outpace opponents in value and damage output.


























