Play to Win joins the Throwdown! cEDH Gameplay:  Vial/Thrasios v Kinnan v Tymna/Thrasios v Ketramose thumbnail Blurred backdrop thumbnail
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Play to Win joins the Throwdown! cEDH Gameplay: Vial/Thrasios v Kinnan v Tymna/Thrasios v Ketramose

Highground Gaming


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Thrasios, Triton Hero Vial Smasher the Fierce

    Thrasios, Triton Hero + Vial Smasher the Fierce

    This deck uses infinite mana combos involving Thrasios and other pieces like Kinnan or Basalt Monolith to draw its entire deck and win with Aesi or similar finishers.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Kinnan generates massive amounts of mana through mana rocks and creatures, enabling powerful infinite combos to flood the board with creatures and overwhelm opponents.

  • Ketramose, the New Dawn

    Ketramose, the New Dawn

    Ketramose focuses on self-harm synergies and rapid acceleration, using cards that benefit from life loss and fast mana to outpace opponents and generate value quickly.

  • Thrasios, Triton Hero Tymna the Weaver

    Tymna the Weaver + Thrasios, Triton Hero

    This deck uses Tymna’s card draw ability combined with Thrasios’s scry and draw to generate card advantage and value, aiming to control the board and find a Thassa’s Oracle win.

Gameplay Insights

  • 1

    Planar Void played a pivotal role by exiling cards as they hit graveyards, effectively shutting down graveyard-based strategies and combos, which forced players to adapt their lines of play.

  • 2

    Kinnan’s ability to generate infinite mana and create a large board state was a constant threat that kept all players on edge.

  • 3

    The interplay of counterspells and drawing cards on Vial Smasher's triggers allowed for incremental value and pressure, rewarding aggressive plays and timely responses.

  • 4

    Managing resources carefully was crucial, as players had to weigh the risk of losing key combo pieces to exile effects or counterspells.

  • 5

    The presence of multiple combo decks created a tense environment where players were hesitant to overextend, knowing that any misstep could lead to a sudden combo kill.

Notable Cards

  • Planar Void

    Planar Void

  • Basalt Monolith

    Basalt Monolith

  • Aesi, Tyrant of Gyre Strait

    Aesi, Tyrant of Gyre Strait

  • Thassa's Oracle

    Thassa's Oracle

  • Children of Korlis

    Children of Korlis

  • Devoted Druid

    Devoted Druid

  • Urza's Saga

    Urza's Saga

  • Relic of Progenitus

    Relic of Progenitus

  • Mental Misstep

    Mental Misstep

  • Winds of Abandon

    Winds of Abandon

Gameplay Summary

The game featured a high-powered cEDH multiplayer match with four players piloting aggressive and combo-centric decks.

The early game saw players developing their mana bases and setting up key combo pieces, with an emphasis on managing graveyards due to the presence of Planar Void, a card that exiles cards as they hit graveyards.

This created tension as graveyard strategies and reanimation lines were heavily disrupted.

Kinnan quickly established a strong board presence by generating abundant mana and activating combo pieces such as Basalt Monolith to flood the battlefield with creatures.

Meanwhile, the Tymna/Thrasios deck focused on card draw engines and value plays to maintain pressure and find its win conditions.

Vial Smasher and Thrasios aimed to assemble infinite mana loops to draw out the entire deck and win with Aesi, while Ketramose leveraged self-damage synergies to accelerate its game plan.

The interaction between graveyard hate, infinite mana combos, and card draw engines made for a dynamic game with multiple shifting threats.

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