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Ezuri vs Heliod vs Xiahou Dun vs Wrexial EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Ezuri, Claw of Progress

    Ezuri, Claw of Progress

    Utilizes elf and creature synergies to generate +1/+1 counters and card draw via combat damage, aiming to outvalue opponents through progressive buffs and creature-based advantage.

  • Xiahou Dun, the One-Eyed

    Xiahou Dun, the One-Eyed

    Leverages a black mana base with Cabal Coffers to ramp into powerful creatures and disruption, with a focus on controlling the board and creating threats with reanimation and discard effects.

  • Wrexial, the Risen Deep

    Wrexial, the Risen Deep

    Controls the game through counterspells and casting instants and sorceries from opponents' graveyards, aiming to generate value and disrupt opponents' plans with a blue-black control shell.

  • Heliod, God of the Sun

    Heliod, God of the Sun

    Aggressively builds a board with tokens and enchantment synergies, enhanced by equipment like Sword of Feast and Famine and Angelic Destiny to generate overwhelming combat damage and life gain.

Gameplay Insights

  • 1

    Lou’s early investment in Sword of Feast and Famine equipped on Stoneforge Mystic and later Heliod’s tokens allowed him to generate significant card draw, mana ramp, and combat advantage.

  • 2

    Rest in Peace effectively shut down graveyard strategies, forcing players to discard and exile cards, severely limiting Joe’s and others’ options.

  • 3

    Joe’s use of Cabal Coffers and Grim Monolith provided a large mana pool but was insufficient to outpace Lou’s aggressive board state and lock pieces.

  • 4

    Repeated land drop misses and lack of removal options hampered Ezuri’s ability to respond to Lou’s board, highlighting the importance of consistent mana and interaction in multiplayer EDH.

  • 5

    Tom’s multiple mulligans and slow start prevented him from stabilizing or mounting a meaningful defense, leading to an early exit.

Notable Cards

  • Sword of Feast and Famine

    Sword of Feast and Famine

  • Stoneforge Mystic

    Stoneforge Mystic

  • Rest in Peace

    Rest in Peace

  • Cabal Coffers

    Cabal Coffers

  • Grim Monolith

    Grim Monolith

  • Skithiryx, the Blight Dragon

    Skithiryx, the Blight Dragon

  • Evolutionary Leap

    Evolutionary Leap

  • Angelic Destiny

    Angelic Destiny

Summary

The game started with a typical multiplayer setup, with each player establishing their mana base and early board presence. Lou, playing Heliod, God of the Sun, quickly took control by assembling powerful equipment combos like Sword of Feast and Famine with Stoneforge Mystic and Thran Dynamo to generate value and mana acceleration. Lou's strategy focused on generating large numbers of tokens with Heliod’s devotion and enhancing them with equipment and Angelic Destiny, allowing him to dominate combat. Joe, piloting Xiahou Dun, the One-Eyed, developed a strong mana base with Cabal Coffers and Grim Monolith and tried to stabilize by casting powerful creatures like Skithiryx, the Blight Dragon. However, Lou's Rest in Peace shut down graveyard strategies, crippling Joe’s hand and forcing significant discards.

Description

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Ezuri decklist: tappedout.net/mtg-decks/triple-e-ezuri-edric-and-elves

Welcome back! Come join me as we have three new friends, and three new commanders enter the fray. Two mono-colored decks and two dual-colored decks duke it out in a free-for-all battle in this week’s exciting game play. Who will come out on top?!

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“Danse Macabre” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 creativecommons.org/licenses/by/3.0