Deck & Commander Strategies

Rograkh, Son of Rohgahh // Silas Renn, Seeker Adept
A Turbo Grixis combo deck that uses fast mana and sacrifice outlets to assemble Underworld Breach or Thassa's Oracle and Demonic Consultation combos for an early game win.

Sisay, Weatherlight Captain
A five-color legends matter deck that seeks to amass legendary creatures to generate infinite mana through combos involving Derevi and Gaas Cradle, then wins by dumping infinite damage with Sahili or Mount Doom.

Ral, Monsoon Mage // Ral, Leyline Prodigy
A Turbo Izzet storm deck that aims to cast Ral early, use spell discounts and reiterate plus Jeska's Will to generate infinite mana and storm count, finishing with Grapeshot or the Underworld Breach combo.

Ob Nixilis, Captive Kingpin
A Ratto combo deck that uses Ob Nixilis's pinger effects and value engine to storm off manually and close games with combos involving Walking Ballista and Agadeem's Soulrazer or Praetor's Grasp to steal combos.
Gameplay Insights
- 1
Early ramp and card draw were prioritized by all players to enable explosive turns and combo assembly.
- 2
The Wheel of Fortune play was a key turning point, refilling hands and resetting player resources, but was mitigated by Swan Song to prevent immediate follow-up combos.
- 3
Careful use of interaction like Lightning Bolt and counterspells kept the fast combo decks in check, demonstrating the importance of tempo and disruption in cEDH.
- 4
Players showed awareness of when to hold or expend key spells, such as saving Swan Song for critical combo pieces, illustrating high-level resource management.
- 5
The presence of multiple combo lines meant players had to adapt quickly to changing board states and potential threats, emphasizing the dynamic nature of competitive multiplayer Commander.
Notable Cards
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Underworld Breach
-

Thassa's Oracle
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Demonic Consultation
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Derevi, Empyrial Tactician
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Gaea's Cradle
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Mount Doom
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Reiterate
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Jeska's Will
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Grapeshot
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Walking Ballista
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Praetor's Grasp
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Wheel of Fortune
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Swan Song
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Mox Amber
Gameplay Summary
The game began with each player setting up their board state cautiously, deploying early ramp and utility creatures such as Mystics and Mox Amber to accelerate their game plans.
Rograkh and Silas Renn's Turbo Grixis deck aggressively sought early explosive turns using fast mana and sacrifice outlets, aiming to assemble the Underworld Breach or Thassa's Oracle combo.
Sisay's five-color legends deck focused on assembling a critical mass of legendary creatures to generate infinite mana combos with cards like Derevi and Gaas Cradle, while Ral Monsoon Mage tried to storm off quickly using spell discounts and the reiterate combo.
Ob Nixilis aimed to leverage its pinging and value engine to storm to victory with combos involving Walking Ballista and other finishers.
Early interaction was heavy with counterspells, removal, and wheel effects disrupting the board and hands, but the players managed to establish some threats and set up their combos.
A pivotal moment occurred when a Wheel of Fortune was cast, refilling hands and accelerating the game state, but it was met with a Swan Song counter, forcing players to adapt quickly.
The game showed intense back-and-forth with strategic counterplays and resource management.



























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