Deck & Commander Strategies
Ojer Axonil, Deepest Might
Focuses on dealing massive non-combat damage with high-power creatures and damage multipliers, aiming to burn opponents out quickly.
Sephiroth, Fabled SOLDIER
Utilizes burn spells and damage-over-time effects like Pyromia and Manabarbs to chip away at opponents while controlling the board with incremental damage.
Kykar, Wind's Fury
Generates value by creating zero-cost artifact tokens from casting instant and sorcery spells, leveraging these artifacts for combos and board presence.
Narset, Jeskai Waymaster
Aims to cast multiple spells each turn to refill the hand and maintain tempo, focusing on spellslinger synergies and card advantage.
Gameplay Insights
- 1
Ojer Axonil’s ability to replace lesser damage with his massive power enabled efficient board-wide damage that pressured all opponents simultaneously.
- 2
Sephiroth’s use of recurring burn effects combined with artifact synergies created a persistent threat that forced players to deal with him early.
- 3
Kykar’s strategy of casting from the top of the deck to generate zero-cost artifacts showcased the importance of deck manipulation and topdeck optimization in spell-heavy builds.
- 4
Narset’s focus on spellcasting volume allowed for steady card draw and board control, demonstrating the strength of Jeskai spellslinger archetypes in multiplayer formats.
- 5
The interaction of graveyard recursion and escape mechanics added complexity to board state management, necessitating careful timing of removal and discard effects.
- 6
Incremental damage triggers from cards like Saw Blade Scamp and Fiery Inscription exemplified how layering small damage sources can accumulate into a significant threat over time.
Notable Cards
-
Fiery Inscription
-
Manabarbs
-
Walking Atlas
-
Azorius Chancery
Gameplay Summary
The game began with players setting up their boards cautiously, with early turns focused on ramping mana, playing utility creatures, and preparing for their respective strategies.
Ojer Axonil quickly emerged as a major threat with his impressive power and synergy with non-combat damage, dealing consistent damage to all opponents.
Meanwhile, Sephiroth leveraged burn spells and incremental damage effects like Pyromia and Manabarbs to chip away at opponents’ life totals.
Kykar sought to develop a board full of zero-cost artifacts by playing from the top of the deck, while Narset aimed to refill her hand and cast multiple spells each turn to maintain card advantage and tempo. Midway through the game, Ojer Axonil’s damage output ramped up significantly, forcing opponents to react to his overwhelming presence.
The use of Saw Blade Scamp combined with Fiery Inscription created repeated damage triggers, amplifying the burn strategy.
Meanwhile, Breya and other artifact-centric decks focused on card draw and board presence, while the political tension rose as players targeted the most prominent threats in the room.
Some key plays included the casting and escaping of powerful creatures from graveyards, and tactical discards and redraws to maintain pressure and responses.
Combat remained cautious, with players leveraging removal and damage spells to keep board states manageable.
The game was defined by dynamic interactions between aggressive damage dealers and control elements, with an emphasis on incremental damage, artifact synergies, and spellcasting value.