Deck & Commander Strategies

Caesar, Legion's Emperor
Token generation to build a wide board presence and overwhelm opponents with numerous creatures, leveraging synergy with creature spells to scry and maintain momentum.

Lynde, Cheerful Tormentor
Curse-centric control deck that burdens opponents with multiple curses, drawing cards whenever curses are reapplied, aiming to outvalue opponents through attrition and disruption.

Kambal, Profiteering Mayor
Punishes opponents for casting multiple spells by draining life and generating treasure tokens, capitalizing on incremental advantage and attrition to win through resource denial.

Bjorna, Nightfall Alchemist
Sacrifice and artifact synergy deck that generates clues and uses artifact sacrifice abilities to control the board and gain incremental advantages through repeated triggers.

Wernog, Rider's Chaplain
Artifact token production and investigation synergy, generating clues and treasures to fuel other abilities while pressuring opponents with incremental damage and card draw.
Gameplay Insights
- 1
The combination of Curse of Opulence with token and artifact producers like Academy Manufacturer created a powerful engine generating multiple artifacts and mana sources each turn.
- 2
Lynde's ability to return curses from the graveyard ensured continuous card draw and pressure by reapplying curses strategically to opponents.
- 3
Wernog's and Bjorna's synergy with clues and artifact sacrifice allowed for sustained incremental value and board control, making it difficult for opponents to stabilize.
- 4
Players had to carefully track commander damage and token interactions, especially with two commanders being used by one player, increasing the complexity of the game state.
- 5
The constant production and sacrifice of artifact tokens forced players to respond quickly or face overwhelming board presence and resource advantage.
Notable Cards
-

Path of Ancestry
-

Crumbling Necropolis
-

Memorial to Glory
-

Curse of Opulence
-

Intangible Virtue
-

Deserted Beach
-

Tarnished Citadel
-

Tasigur, the Golden Fang
-

Lightning Greaves
-

Thought Vessel
-

Lynde, Cheerful Tormentor
Gameplay Summary
The game began with players setting up their boards with various utility lands and early creature drops, establishing their strategies early on.
Caesar, Legion's Emperor focused on token generation and overwhelming the board with Roman-themed creatures.
Lynde, Cheerful Tormentor took a control and attrition approach by heavily utilizing curses to hinder opponents and draw cards.
Kambal, Profiteering Mayor used life loss mechanics to generate treasure tokens and pressure opponents.
Bjorna and Wernog synergized with artifact tokens, clue tokens, and sacrifice effects to gain incremental value and board control. A key turning point came when Wernog, Rider's Chaplain and Bjorna, Nightfall Alchemist were cast, enabling multiple artifact token generations and aggressive board presence.
The Curse of Opulence placed by Lynde created a constant flow of gold tokens whenever players attacked, accelerating mana production and fueling the artifact-heavy strategies.
The interaction between Academy Manufacturer and Treasure/Food/Clue tokens created a significant engine, allowing for continuous resource production and card advantage.
With multiple players generating and sacrificing artifacts, the board state became increasingly complex, putting pressure on everyone to respond quickly or be overwhelmed.
The game was poised for a swift conclusion due to the aggressive token swarm and card draw engines.













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