Deck & Commander Strategies
Sisay, Weatherlight Captain
Control the game with legendary hatebears that disrupt opponents' plays, then use Sisay's ability to tutor and cheat out powerful legendary creatures like angels and praetors to dominate the board.
Kruphix, God of Horizons
Ramp heavily and draw cards to cast large Eldrazi creatures and planeswalkers, controlling the game through raw power and resilience, taking advantage of Kruphix's ability to retain mana across turns.
Kumena, Tyrant of Orazca
Build a synergistic merfolk tribal board that untaps multiple creatures, pumps them with +1/+1 counters, draws cards, and generates unblockable damage to close out the game through combat damage.
Etali, Primal Storm
Ramp aggressively and cast Etali with haste to take extra combat steps casting spells from opponents' decks, creating card advantage and multiple attacks to overwhelm the table quickly.
Gameplay Insights
- 1
Kumena's player used intricate merfolk synergy with untapping and +1/+1 counters to generate a storm-like sequence of multiple combat phases and card draws, highlighting the power of tribal synergy over raw power.
- 2
Etali's use of Helm of the Host created multiple hasty copies of Etali, enabling repeated combat steps and casting of opponents' cards, significantly increasing his board impact and card advantage potential.
- 3
Sisay's control strategy effectively slowed the game pace by deploying legendary hatebears and silver bullets, forcing opponents to deal with disruptive creatures before executing their plans.
- 4
Ugin's board wipe was a pivotal moment, dramatically resetting the board and putting pressure on Kumena's aggressive tribal strategy, forcing adaptations from all players.
- 5
Kruphix's ability to retain mana across turns allowed for explosive Eldrazi plays and resilience against board wipes, emphasizing the power of resource management in long multiplayer games.
Notable Cards
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Ugin, the Spirit Dragon
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Helm of the Host
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Silvergill Adept
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Crook of Condemnation
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Dragon Mage
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Gisela, the Broken Blade
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Lord of Atlantis
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Scourge of the Throne
Gameplay Summary
The game began with each player establishing their early board presence and ramping mana sources, setting the stage for their respective strategies.
Sisay's deck focused on deploying legendary hatebears to disrupt opponents while tutoring for powerful legendaries.
Kruphix utilized ramp and card draw to reach and deploy massive Eldrazi threats, aiming to control the board with high-impact creatures and planeswalkers.
Kumena's merfolk tribal deck quickly built a synergistic board with untapping and +1/+1 counters, enabling powerful combat steps and card advantage through tribal synergy.
Etali leveraged early ramp and top-deck manipulation to cast his commander multiple times, aiming to generate extra combat steps and card advantage by casting cards from opponents' decks.
Midgame saw impactful plays with board wipes like Ugin, the Spirit Dragon's minus ability disrupting Kumena's board and Sisay's control elements maintaining pressure.
Kumena executed a merfolk storm combo with multiple untaps and pump spells, generating a large board and drawing multiple cards to fuel a strong offensive.
Etali's helm of the host combo with extra combat steps threatened to overwhelm opponents, while Sisay used silver bullets and legendary creatures to maintain control.
The game featured complex interactions involving multiple layering synergies, tokens, and counterspells.
However, Ugin's board wipe and Sisay's hatebear control slowed the pace, forcing players to adapt their plans.
The game remained dynamic and tense, with each deck leveraging its unique strengths to outmaneuver the others.