brallin shabraz vs Omnath locus of all vs Rograkh silas vs Heliod the Radiant dawn cEDH Gameplay thumbnail Blurred backdrop thumbnail
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brallin shabraz vs Omnath locus of all vs Rograkh silas vs Heliod the Radiant dawn cEDH Gameplay

cEDH TV Gameplay


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Brallin, Skyshark Rider

    Brallin, Skyshark Rider

    A wheel-centric storm deck that uses wheels and Underworld Breach to generate card advantage and fuel a storm finish by repeatedly casting spells and leveraging synergies with discard and wheel effects.

  • Omnath, Locus of All

    Omnath, Locus of All

    A five-color elemental tribal deck focused on ramping mana quickly with mana rocks and landfall effects to generate explosive mana and win rapidly through value and elemental synergies.

  • Rograkh, Son of Rohgahh

    Rograkh, Son of Rohgahh

    A fast Grixis pile deck combining storm and artifact synergies, using early interaction and mana acceleration to set up a quick combo and control the game pace.

  • Silas Renn, Seeker Adept

    Silas Renn, Seeker Adept

    A Grixis artifact and control deck that supports combo execution and disruption, leveraging artifact synergies and efficient spells to maintain tempo and enable a quick win.

  • Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

    Heliod, the Radiant Dawn

    A deck focused on flipping Heliod quickly and reducing spell costs by three to storm off, utilizing wheels to refill hands and combo with cards like Fairy Mastermind for massive card advantage.

Gameplay Insights

  • 1

    Players mulliganed aggressively to find hands capable of accelerating mana and interaction, highlighting the format's fast pace.

  • 2

    Wheels were eagerly cast early to refill hands and fuel storm combos, illustrating the synergy between wheel effects and certain commanders.

  • 3

    Mana rocks like Grim Monolith and Chromatic Lantern were prioritized to ramp quickly into powerful spells and combos.

  • 4

    Gitaxian Probe was used early to gain critical information about opponents' hands, allowing for targeted disruption.

  • 5

    Flipping Heliod early enabled significant cost reductions for spells, enhancing the potential for a strong storm finish.

  • 6

    Sacrificing creatures to mana-producing artifacts (e.g., Rockrack to Frixian Tower) demonstrated efficient resource conversion for mana acceleration.

  • 7

    Players balanced between developing their own combos and disrupting opponents' plans, reflecting the tension and complexity typical in cEDH games.

Notable Cards

  • Wheel of Fortune

    Wheel of Fortune

  • Grim Monolith

    Grim Monolith

  • Gitaxian Probe

    Gitaxian Probe

  • Chromatic Lantern

    Chromatic Lantern

  • Mana Crypt

    Mana Crypt

  • Talisman of Indulgence

    Talisman of Indulgence

  • Underworld Breach

    Underworld Breach

  • Echo of Eons

    Echo of Eons

Gameplay Summary

The game featured a high-powered four-player cEDH match with Omnath, Locus of All, Brallin Shabraz, Rograkh Silas, and Heliod, the Radiant Dawn as commanders.

Early turns involved multiple mulligans as players sought the right mix of interaction and acceleration.

The Brallin Shabraz player focused on a wheel-heavy strategy, leveraging cards that synergize with mass discards and wheels to fuel a storm finish.

Omnath's player aimed to assemble a quick mana base and win fast with a five-color elemental tribal approach, while Heliod's deck looked to flip its commander early and reduce all spell costs to storm off efficiently.

Rograkh Silas piloted a fast Grixis pile deck with a strong combo and control focus, aiming to leverage storm and artifact synergies for a rapid victory.

Key early plays included setting up mana rocks, casting wheels to refill hands, and probing opponents to assess threats and plan disruption. A significant turning point was when the Omnath player successfully cast multiple mana rocks and a Grim Monolith early, enabling explosive mana generation.

The Brallin Shabraz player eagerly sought wheels to enable their storm combo, while Rograkh Silas quickly deployed interaction and combo enablers like Gitaxian Probe and mana acceleration.

Heliod's player prioritized flipping their commander and casting a Fairy Mastermind to reduce spell costs and generate card advantage.

The game revolved around carefully timed wheels, interaction, and mana ramp as each player jockeyed for position to storm off first or assemble a resilient board state.

Ultimately, the game showcased the tension between wheel-based storm strategies and fast combo-centric decks, highlighting the importance of early disruption and mana acceleration in cEDH.

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