Deck Strategies
Rograkh, Son of Rohgahh & Silas Renn, Seeker Adept
A turbo Ad Nauseam deck that aims to quickly gather mana and cast Ad Nauseam using commanders for fast wins, relying on fast mana artifacts and spell interaction to survive early game.
Thrasios, Triton Hero & Vial Smasher the Fierce
A control-oriented deck focused on disrupting early combos, generating card advantage, and executing various late-game combo lines to close out the game.
Tymna the Weaver & Tana, the Bloodsower
A stacked combo deck that aims to assemble Kiki-Jiki combos through card advantage engines like Survival of the Fittest and Birthing Pod, controlling the board and applying pressure.
Tymna the Weaver & Kraum, Ludevic's Opus
A turbo Ad Nauseam variant that can transition into a grindy mid-game using commanders for card draw and incremental advantage, leveraging fast mana and protection spells for a reliable win.
Gameplay Insights
- 1
The use of Time Twister by a player reset hands and graveyards, refreshing options and disrupting opponents' setups, but also requiring careful resource management afterward.
- 2
Chain of Vapor was effectively used to bounce key creatures like Collector Ouphe and Dockside Extortionist, preventing opponents from maintaining board advantage.
- 3
The presence of counterspells such as Mental Misstep, Swan Song, Pyroblast, and Force of Will created a complex interaction layer, forcing players to carefully time their combos and spells.
- 4
Casting Grand Abolisher signaled a critical moment, as it prevented opponents from casting spells during the active player's turn, setting up an opportunity to execute a win condition without interruption.
- 5
Players leveraged their commanders not only as win conditions but also as sources of incremental card advantage and board presence, attacking and triggering abilities to draw cards and maintain tempo.
- 6
Discard effects and graveyard interactions, like Deathrite Shaman exiling lands to generate mana and Azer Oddsmaker discarding cards to draw, helped maintain resource flow and pressure opponents.
Notable Cards
Ad Nauseam
Dockside Extortionist
Grand Abolisher
Magus of the Moon
Vexing Shusher
Runic Armasaur
Demonic Consultation
Hullbreacher
Pyroblast
Force of Will
Gamble
Birthing Pod
Survival of the Fittest
Summary
The game featured four competitive decks with diverse strategies, including two turbo Ad Nauseam decks and two partner-based combo/control decks. Early turns saw players developing their mana bases and deploying key utility creatures such as Dockside Extortionist and Vexing Shusher to generate resources and protect combo lines. One pivotal moment came when a player cast Time Twister, reshuffling hands and graveyards into libraries and drawing fresh hands, which reset tempo and card advantage dynamics. Despite attempts to resolve powerful threats like Magus of the Moon and Grand Abolisher, players engaged in a series of counterspells and bounce effects to stall opponents' critical plays. A notable threat emerged when the Grand Abolisher resolved, signaling an imminent win attempt, but the multiplayer nature and interaction slowed down the game. Throughout the game, players used their commanders actively, with multiple combat phases involving attacks and blocks to chip away life totals and trigger card draws. The game appeared to hinge on resource management, disruption, and timing of combo pieces, with Ad Nauseam serving as a key win condition for two players while others sought to assemble or protect combos like Kiki-Jiki or leverage control to outlast opponents.