🍿Commander-Gameplay! Rakdos, Lord of Riots vs. Syr Konrad vs. Lathril, Blade of the Elves vs. Sisay thumbnail Blurred backdrop thumbnail

🍿Commander-Gameplay! Rakdos, Lord of Riots vs. Syr Konrad vs. Lathril, Blade of the Elves vs. Sisay

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Elder Demon Highlander 24 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Lathril, Blade of the Elves

    Lathril, Blade of the Elves

    Generate a large number of elf tokens and use Lathril’s ability to distribute +1/+1 counters, creating a wide and growing board that can overwhelm opponents.

  • Rakdos, Lord of Riots

    Rakdos, Lord of Riots

    Lower opponents' life totals quickly to zero or near zero to make casting creatures cheap, then deploy aggressive creatures and life-draining effects to finish the game.

  • Syr Konrad, the Grim

    Syr Konrad, the Grim

    Deal consistent damage to opponents and benefit from creatures dying or damage dealt with Syr Konrad’s triggered abilities, generating incremental damage and card advantage.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Utilize shrine enchantments to generate value and board presence, ramping and controlling the game before winning through synergistic shrine effects.

Gameplay Insights

  • 1

    Using a board wipe early in the game forced players to rebuild, allowing Rakdos to capitalize on cheaper creature casts and push damage aggressively.

  • 2

    Syr Konrad’s ability to deal damage whenever creatures die or deal damage created constant pressure on opponents and enabled incremental advantage.

  • 3

    Lathril’s token generation combined with counter distribution made her board resilient and threatening, requiring opponents to respond promptly.

  • 4

    Sisay leveraged shrine enchantments and card draw effects to maintain resources and apply steady pressure even after board disruptions.

  • 5

    The interaction between life loss effects and Rakdos’s ability to cast creatures cheaply turned the tide decisively in favor of Rakdos towards the end.

Notable Cards

  • Theater of Horrors

    Theater of Horrors

  • Shrine of Burning Rage

    Shrine of Burning Rage

  • Sword of Fire and Ice

    Sword of Fire and Ice

Gameplay Summary

The game began with players establishing their boards and ramping mana, featuring early plays like Maya Cradle and various token generators.

Lathril, Blade of the Elves focused on elf token production, quickly amassing a wide board.

Rakdos, Lord of Riots aimed to reduce opponents' life totals through aggressive damage and leveraging his commander’s ability to cast creatures cheaply when opponents are low on life.

Syr Konrad, the Grim focused on dealing consistent damage and benefiting from creatures dying or damage dealt to opponents, creating pressure through incremental damage and card advantage.

Sisay, Weatherlight Captain centered on a shrine-based strategy, summoning and supporting multiple shrine enchantments to generate value and eventually overwhelm opponents with synergistic effects. A pivotal moment occurred when a board wipe forced all players to reassess their strategies, with Rakdos capitalizing on the weakened boards using cheap and impactful creatures to drain life totals.

Lathril continued to generate tokens and grow her forces, while Sisay leveraged shrine synergy to maintain card advantage and board presence.

Syr Konrad's damage-focused approach kept opponents under pressure, with his commander punishing creature deaths and damage dealt.

The game featured a tense standoff with players balancing aggression and defense until Rakdos executed a decisive surge, using both damage and life loss effects combined with his commander to secure the win through overwhelming damage output.

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