Deck Strategies
Jorn, God of Winter
Utilizes snow permanents to repeatedly untap lands and other snow cards, enabling multiple activations and attacks. Focuses on ramp and snow synergy to overwhelm opponents with efficient threats.
Victor, Valgavoth's Seneschal
Combines enchantment-focused value with graveyard recursion and hand disruption. Uses surveil triggers and enchantment enters-the-battlefield effects to generate card advantage and control the board.
Azlask, the Swelling Scourge
Relies on morph and other face-down creature mechanics to flood the board cheaply. Gains card draw and cost reduction from face-down creatures, building a powerful board presence and synergy.
Aminatou, Veil Piercer
Leverages enchantment miracles to cast costly enchantments at reduced costs. Focuses on topdeck manipulation, heavy card draw, and powerful enchantments to control and disrupt opponents.
Gameplay Insights
- 1
Victor's use of Lord Skitters' Blessing combined with Wicked Roll to trigger multiple surveil effects and force discards was a pivotal disruption tool.
- 2
Azlask's deployment of face-down morph creatures coupled with Caden, Slinking Sorcerer’s cost reduction and card draw generated significant tempo advantage.
- 3
Jorn's ability to untap snow permanents on attack allowed for repeated resource utilization and multiple combat phases, pressuring opponents efficiently.
- 4
Aminatou's reduced miracle costs enabled early casting of powerful enchantments, accelerating her game plan despite a slower ramp start.
- 5
The interaction between morph mechanics and land-fetching triggered by Threats Around Every Corner synergized strongly with Azlask's deck theme, enhancing board development.
Notable Cards
Jorn, God of Winter // Kaldring, the Rimestaff
Victor, Valgavoth's Seneschal
Azlask, the Swelling Scourge
Aminatou, Veil Piercer
Pilfering Hawk
Glittering Frost
Threats Around Every Corner
Summary
The game featured four distinct decks showcasing unique strategies and synergies. Early on, the snow-themed deck led by Jorn, God of Winter capitalized on snow permanents to generate repeated untap effects, enabling aggressive board development. Victor, Valgavoth's Seneschal focused on enchantment value and graveyard recursion, using incremental advantage from surveil triggers and forced discards to control the game flow. Azlask, the Swelling Scourge employed a creature-morph mechanic-heavy build, playing numerous face-down creatures to exploit morph synergies, reduce costs, and draw cards, establishing a strong board presence. Aminatou, Veil Piercer utilized enchantment-based miracles with heavy card draw and topdeck manipulation to accelerate powerful enchantments onto the battlefield at reduced costs, aiming to overwhelm opponents with enchantment value and disruption. Key turning points included Victor triggering multiple surveil and discard effects to disrupt opponents' hands, while Azlask's continuous morph plays generated card advantage and board pressure. Jorn's snow synergy enabled repeated untaps of snow permanents, allowing multiple attacks and mana acceleration. Aminatou's ability to cast expensive enchantments cheaply began to shift the game in her favor as she assembled her enchantment toolbox. The game revolved around incremental advantage through value engines and board development rather than immediate combos, with each player leveraging their deck's core mechanics to gain tempo and control resources.