Early Access Outlaws of Thunder Junction | EDH Gameplay Ep 42 thumbnail Blurred backdrop thumbnail
Decked Out EDH profile icon

Early Access Outlaws of Thunder Junction | EDH Gameplay Ep 42

Decked Out EDH


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Stella Lee, Wild Card

    Stella Lee, Wild Card

    Cast multiple spells per turn to exile cards and copy impactful instants or sorceries for value, enabling mass card draw or board wipes to control the game.

  • Gonti, Canny Acquisitor

    Gonti, Canny Acquisitor

    Attack with unblockable creatures to steal opponents' cards, then use those stolen resources to gain advantage and win the game.

  • Yuma, Proud Protector

    Yuma, Proud Protector

    Generate land value through sacrifice and recursion, growing a resilient army of cactus tokens to overwhelm opponents.

  • Olivia, Opulent Outlaw

    Olivia, Opulent Outlaw

    Aggressively attack with outlaws to generate treasure tokens, pump creatures, and control the board using mercenaries and assassins.

Gameplay Insights

  • 1

    Using Mari, the Killing Quill's exile and hit counter mechanic to synergize with creatures that have deathtouch and card draw triggers effectively controls opponents' threats while generating card advantage.

  • 2

    Stella Lee's ability to copy board wipes like Curse of the Swine at instant speed doubled the effectiveness of removal and reset the board in her favor.

  • 3

    Olivia's treasure token generation combined with pumping creatures creates a powerful engine for overwhelming opponents with aggressive combat steps.

  • 4

    Queen Marchesa's monarch mechanic was leveraged to maintain card advantage and generate hasty deathtouch blockers, protecting the player from aggression.

  • 5

    Gonti's strategy to attack with unblockable creatures to steal opponents' resources depended heavily on opponents having strong cards to take, making the deck reliant on good opponents.

  • 6

    The use of artifact-generated unblockable creatures (like from Wher Rogue) synergized well with attack-focused strategies to apply pressure without risk of blockers.

Notable Cards

  • Mari, the Killing Quill

    Mari, the Killing Quill

  • Queen Marchesa

    Queen Marchesa

  • Olivia, Opulent Outlaw

    Olivia, Opulent Outlaw

  • Stella Lee, Wild Card

    Stella Lee, Wild Card

  • Curse of the Swine

    Curse of the Swine

  • Young Pyromancer

    Young Pyromancer

  • Elvish Rejuvenator

    Elvish Rejuvenator

  • Talrand, Sky Summoner

    Talrand, Sky Summoner

Gameplay Summary

The game began with each player developing their board around their commanders' unique mechanics.

Stella Lee's deck focused on casting multiple spells to generate value and copy impactful instants and sorceries, enabling powerful plays like multiple board wipes or large card draws.

Joe Cherries used Gonti, Canny Acquisitor to steal opponents' resources by attacking with unblockable creatures, aiming to leverage stolen cards for his own advantage.

Veggiewagonyee's Yuma, Proud Protector deck emphasized land sacrifice and recursion to build a resilient army of cactus tokens, generating incremental value over time.

MTG Nerd Girl piloted Olivia, Opulent Outlaw, aggressively attacking to produce treasure tokens, buffing her mercenaries and assassins to dominate the battlefield with high damage output and card advantage. Key turning points included Olivia's aggressive treasure generation and Mari, the Killing Quill's exile mechanic synergizing with Olivia's tokens to control the board.

Queen Marchesa entered the battlefield, bringing monarch control and further board presence with haste and deathtouch creatures, adding pressure to opponents.

Stella Lee's ability to copy spells like Curse of the Swine served as a strong reset button, wiping the board multiple times and forcing opponents to rebuild.

The interplay of death touch creatures and exile effects, combined with treasure pumping and artifact-generated unblockable attacks, created a dynamic and tightly contested game state.

The game revolved around maintaining board control through removal and card advantage, culminating in a battle of attrition that leveraged treasures, token armies, and spell recursion.

Watch on YouTube