Thrasios & Tymna vs Toph, the First Metalbender vs Hashaton vs  Baylen, the Haymaker cEDH gameplay thumbnail Blurred backdrop thumbnail
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Thrasios & Tymna vs Toph, the First Metalbender vs Hashaton vs Baylen, the Haymaker cEDH gameplay

cEDH TV Gameplay


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Toph, the First Metalbender

    Toph, the First Metalbender

    Utilizes the artifact-to-land conversion mechanic to generate infinite mana combos by untapping artifact lands with cards like Candelabra of Tawnos, supported by mana producers such as Lotus Cobra and Diligent Tracker.

  • Baylen, the Haymaker

    Baylen, the Haymaker

    Focuses on token generation and aggressive board control using token producers and anthem effects to overwhelm opponents, leveraging card draw and combat damage to maintain pressure.

  • Thrasios, Triton Hero Tymna the Weaver

    Thrasios, Triton Hero and Tymna the Weaver

    Employs a four-color control and value strategy centered on card advantage and interaction, using creatures like Esper Sentinel and Chromox to generate mana and card draw, aiming to assemble infinite mana combos for a decisive finish.

  • Hashaton, Scarab's Fist

    Hashaton, Scarab's Fist

    Built around value and sacrifice synergies, using Hasheton as a sacrifice outlet and combos involving Tasus Oracle and Razaketh, supported by token creation and recursive creature interactions to facilitate combo kills.

Gameplay Insights

  • 1

    Toph's player leverages artifact lands and untapping combos to generate large amounts of mana, requiring careful sequencing to enable infinite mana production.

  • 2

    Baylen's token strategy emphasizes early board development and aggressive combat to apply pressure while drawing cards to maintain resources.

  • 3

    Thrasios and Tymna use early mana ramp and card draw engines to control the pace of the game and assemble their combo pieces with patience.

  • 4

    Hashaton's deck uses the commander primarily as a sacrifice outlet rather than a direct combo piece, focusing on value creatures and smaller combos to accumulate advantage.

  • 5

    Players attentively respond to board states with well-timed interaction such as removal and counterspells, balancing aggression with defense.

  • 6

    The game features significant synergy exploitation between token creation, mana ramp, and card draw to enable lethal combo sequences.

Notable Cards

  • Candelabra of Tawnos

    Candelabra of Tawnos

  • Lotus Cobra

    Lotus Cobra

  • Esper Sentinel

    Esper Sentinel

  • Razaketh, the Foulblooded

    Razaketh, the Foulblooded

  • Charismatic Conqueror

    Charismatic Conqueror

  • Basking Rootwalla

    Basking Rootwalla

  • Smothering Tithe

    Smothering Tithe

  • Mox Opal

    Mox Opal

  • Manifold Key

    Manifold Key

Gameplay Summary

The game started with players deploying early mana accelerants and interaction pieces, setting up their respective strategies.

Thrasios and Tymna focused on generating card advantage and mana ramp, using cards like Esper Sentinel and Chromox to maintain pressure and draw into their combos.

Toph, the First Metalbender's player aimed to leverage the unique artifact-land conversion mechanic, enabling untapping artifacts and creating infinite mana combos with cards like Candelabra of Tawnos and Lotus Cobra.

Hashaton's deck centered on a value-oriented strategy with sacrifice outlets and token production, aiming to combo off through creatures like Tasus Oracle and Razaketh while using token synergies to control the board.

Baylen, the Haymaker prioritized token generation and aggressive board presence, utilizing cards like Chromox, Archavist of Agma, and Charismatic Conqueror to ramp up and maintain pressure through tokens and card draw. Key turning points included Toph's establishment of artifact lands and mana combos, allowing for explosive mana generation, while Baylen developed a strong token presence that threatened multiple opponents simultaneously.

Thrasios and Tymna maintained control through card advantage and selective interaction, aiming to out-value opponents and assemble their infinite mana combos.

The game featured multiple combat phases where damage was spread among players, and strategic sacrifices and card draws kept momentum shifting.

The eventual win condition revolved around assembling infinite mana and card draw combos, enabling a lethal sequence either through infinite combat phases, direct damage, or combo kills leveraging their respective synergies.

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