Deck Strategies
Najeela, the Blade-Blossom
Focuses on aggressive combat with warrior tokens generated each attack, aiming to overwhelm opponents with repeated combat damage and capitalize on extra combat phases for lethal combos.
Shorikai, Genesis Engine
Utilizes artifact and mana ramp synergies combined with card draw engines and control elements like counterbalance to maintain board control and combo into a win.
Tymna the Weaver / Kodama of the East Tree
Leverages card draw from combat damage and ramp to assemble powerful board states with big creatures and combo finishers, controlling the game through resource advantage.
Malcolm, Keen-Eyed Navigator / Vial Smasher the Fierce
Aggressively deploys pirates and utilizes spell damage buffs and disruption to pressure opponents, aiming to close out the game with efficient combat and direct damage.
Gameplay Insights
- 1
Tabernacle at Pendle Vale was pivotal in taxing creatures each turn, significantly influencing combat decisions and mana management.
- 2
Counterbalance repeatedly disrupted key spells, showcasing the value of maintaining control elements in cEDH.
- 3
Najeela’s ability to create warrior tokens each attack kept constant pressure on opponents, forcing unfavorable blocks and damage assignments.
- 4
Players leveraged treasure tokens generated from Magda and other effects to accelerate mana and cast impactful spells.
- 5
The interplay between Rule of Law and other spells effectively limited the number of spells cast, helping to slow the pace and control the board.
- 6
Strategic use of discard and tutoring spells, such as Worldly Tutor, allowed players to find critical combo pieces and maintain tempo.
Notable Cards
Counterbalance
Ragavan, Nimble Pilferer
Windfall
Rule of Law
Elvish Mystic
Magda, Brazen Outlaw
Tarnished Citadel
Dispel
Summary
The game featured a high-powered cEDH multiplayer match with five players piloting competitive decks led by Malcolm & Vial Smasher, Najeela, Tymna & Kodama, Shorikai, and others. Early turns saw aggressive mana development and deployment of key permanents like Ragavan, Elvish Mystic, and Tabernacle at Pendle Vale, which began to impose taxing conditions on the board. A critical early interaction involved counterbalance triggering multiple times to disrupt spells and maintain control. Players carefully balanced ramp, interaction, and combat damage, with Najeela generating warrior tokens and attacking aggressively to chip away at opponents' life totals. The presence of cards like Windfall and Rule of Law indicated a focus on disrupting opponents' hand resources and limiting spellcasting to maintain advantage. As the game progressed, players made several calculated plays around Tabernacle triggers and treasure token generation, leveraging these resources to keep up pressure and disrupt others. The gameplay revolved around managing board state while setting up win conditions, such as Najeela's combat damage with her warrior tokens or combo potential from Tymna and Kodama. The game featured multiple strategic layers, including timely use of counterspells, creatures, and value engines to outmaneuver opponents in a tense and dynamic cEDH environment.