AVATAR cEDH GAUNTLET DOUBLE FEATURE WITH WAN SHI TONG! thumbnail Blurred backdrop thumbnail

AVATAR cEDH GAUNTLET DOUBLE FEATURE WITH WAN SHI TONG!

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Things in the Ice 91 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Wan Shi Tong, Librarian

    Wan Shi Tong, Librarian

    Generate massive card advantage through the commander's draw ability combined with blue control and artifact acceleration. The deck relies on ramping mana quickly to cast powerful spells, wheel opponents’ hands to disrupt and refill, and finish with big threats or combo lines.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Ramp aggressively using mana dorks and artifact mana sources to generate large amounts of mana. Kinnan's ability to amplify mana from nonland permanents enables explosive plays and combos, aiming to generate infinite or near-infinite mana for a decisive win.

  • Ral, Monsoon Mage // Ral, Leyline Prodigy

    Ral, Monsoon Mage

    Leverage Ral’s abilities to provide card draw and damage, with a focus on casting wheel effects to disrupt opponents' hands and reload your own. The deck combines red and blue spells to deal damage, control the board, and generate advantage through repeated discards and draw.

  • Rograkh, Son of Rohgahh Thrasios, Triton Hero

    Rograkh, Son of Rohgahh / Thrasios, Triton Hero

    Utilize Rograkh’s aggressive sacrifice and damage triggers alongside Thrasios’s card selection and ramp to apply pressure and generate value. The deck aims to control the tempo and leverage synergies between creatures and spells to outpace opponents.

  • Derevi, Empyrial Tactician

    Derevi, Empyrial Tactician

    Use Derevi's ability to generate value through tapping and untapping permanents, enabling combos and disruptive plays. The deck focuses on control and incremental advantage through positioning and board manipulation.

  • Fire Lord Azula

    Fire Lord Azula

    Aggressively apply burn damage and control the board with red spells while using Azula’s abilities to generate tokens and additional damage. The deck seeks to close games quickly through direct damage and board presence.

Gameplay Insights

  • 1

    Early mana acceleration from artifacts and lands like Ancient Tomb and Mox Island was critical to enabling explosive turns and early threats.

  • 2

    Wheel effects, discounted by Ral’s ability, were pivotal for disrupting opponents’ hands while refilling one’s own, maintaining momentum.

  • 3

    Casting Hullbreaker Horror created a significant board threat that opponents had to respond to immediately, showcasing the power of big creatures in controlling the game state.

  • 4

    Counterspells and bounce effects were key to interaction, allowing players to delay or disrupt opponents’ plans effectively.

  • 5

    Players prioritized maximizing mana production and card advantage early to set up for combo or control lines, typical in cEDH play.

  • 6

    Seth’s Wan Shi Tong deck demonstrated surprising speed and resilience, managing to perform like a traditional Öza deck despite initial doubts about its efficiency.

Notable Cards

  • Ancient Tomb

    Ancient Tomb

  • Chrome Mox

    Chrome Mox

  • Birds of Paradise

    Birds of Paradise

  • Mystic Remora

    Mystic Remora

  • Hullbreaker Horror

    Hullbreaker Horror

  • Wheel of Fortune

    Wheel of Fortune

  • Mox Amber

    Mox Amber

  • Force of Will

    Force of Will

  • Veil of Summer

    Veil of Summer

  • Swan Song

    Swan Song

  • Relic of Legends

    Relic of Legends

  • Paradise Mantle

    Paradise Mantle

Gameplay Summary

The game featured a high-powered competitive Commander (cEDH) setting with players piloting powerful decks centered around commanders like Wan Shi Tong, Kinnan, Ral, and Rograkh/Thrasios.

Early turns established strong mana acceleration with cards like Ancient Tomb, Mox Island, Chrome Mox, and Birds of Paradise, enabling explosive starts and early board development.

Seth on Wan Shi Tong demonstrated the deck's strength by ramping into significant mana, enabling early card draw and threats, leveraging the commander's ability to generate card advantage and tempo.

Key plays involved wheel effects, which were facilitated by Ral’s discount on wheel spells, enabling hand refresh and disruption.

A pivotal moment occurred when Seth resolved a Hullbreaker Horror, threatening to lock down the board and disrupt opponents' strategies.

However, opponents responded with counterspells and bounce effects, highlighting the intense interaction typical of cEDH games.

Players balanced resource generation, hand disruption, and tempo plays while attempting to combo or establish board control.

The game showcased Wan Shi Tong’s resilience and utility as a commander, capable of both controlling the game with card advantage and closing with powerful threats.

Although the transcript ends before the conclusion, it is clear the game swung around leveraging key artifact mana acceleration, wheel effects, and interaction spells to maintain advantage.

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