Deck Strategies
Commodore Guff
Build and protect a board of planeswalkers that generate wizard tokens and enable powerful card draw and damage effects tied to planeswalker count.
Anikthea, Hand of Erebos
Utilize enchantment synergies, including anthem effects and reanimation of enchantment creatures, to create a resilient and aggressive board with menace.
Zhulodok, Void Gorger
Cast large Eldrazi creatures with double Cascade to chain into other spells, aiming for overwhelming board presence through cascading powerful and high-cost spells.
Sliver Gravemother
Deploy a swarm of Slivers that buff each other and use the Encore mechanic to create token copies that attack with haste, leveraging tribal synergy for aggressive combat.
Gameplay Insights
- 1
Commodore Guff's ability to create wizard tokens that can tap for red mana to cast additional planeswalkers enabled a snowball effect in planeswalker presence, increasing his card draw and damage output.
- 2
Anikthea's enchantment synergy was enhanced by cost reduction and constellation triggers, allowing multiple enchantments to be cast and triggered efficiently for board advantage.
- 3
Zhulodok's double Cascade triggered powerful chain reactions of casting high-cost spells, which could rapidly shift board state with big creatures and spells.
- 4
Sliver Gravemother's use of the Encore mechanic to exile and create token copies of Slivers turned the graveyard into a resource for generating aggressive, hasty attackers.
- 5
Oblivion Sower was a pivotal play to disrupt opponents' mana bases by exiling and taking control of lands from exile, affecting their resource development.
- 6
Players negotiated temporary non-aggression pacts to preserve key abilities, such as Commodore Guff’s card draw, showing the importance of managing threats beyond simply attacking.
Notable Cards
Commodore Guff
Anikthea, Hand of Erebos
Zhulodok, Void Gorger
Sliver Gravemother
Oblivion Sower
Oath of Jace
Archon of Sun's Grace
Necrotic Sliver
Blur Sliver
Summary
The game began with each player deploying their theme-centric decks from the Commander Masters precons. Commodore Guff's player focused on building a planeswalker-heavy board, generating wizard tokens and leveraging card draw and damage from planeswalker synergies. Anikthea's deck brought enchantment synergy with Menace and reanimation of enchantment creatures, aiming for anthem effects and board presence through token copies. Zhulodok's player emphasized casting large Eldrazi creatures with double Cascade triggers, seeking to chain powerful spells and overwhelm opponents. The Sliver Gravemother deck focused on creating and buffing Slivers, utilizing the Encore mechanic to produce aggressive token swarms that attack each opponent and gain haste. Early in the game, key interactions included the casting of enchantments to benefit Anikthea and the establishment of Sliver synergies with various Sliver creatures granting haste and lifelink. Commodore Guff managed to keep his planeswalker safe despite attacks, using his ability to generate more planeswalkers and deal damage to opponents. A notable play was the use of Oblivion Sower to exile and potentially steal lands from opponents, adding a strategic land advantage. The Sliver deck threatened with aggressive attacks, but the other players focused on controlling the board and leveraging their own synergies. The game showcased a dynamic interplay of enchantments, planeswalkers, cascade triggers, and tribal tokens, with each player attempting to outpace the others through synergy-driven board states and incremental advantage.