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Haunted House Commander

Skill Check

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • The Wise Mothman

    The Wise Mothman

    Mill nonland cards to distribute +1/+1 counters to multiple creatures, gradually growing a wide and powerful board to overwhelm opponents.

  • Raphael, Fiendish Savior

    Raphael, Fiendish Savior

    Build a vampire tribal deck that grows larger through combat and sacrifice triggers, leveraging life drain effects from Blood Artist to chip away at opponents.

  • Strefan, Maurer Progenitor

    Strefan, Maurer Progenitor

    Ramp aggressively and deploy creatures that force opponents to sacrifice creatures each turn, disrupting their boards while maintaining pressure.

  • Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

    Tovolar, Dire Overlord

    Utilize werewolf transformations and aggressive creatures to control the board and apply pressure, capitalizing on day and night cycle mechanics.

Gameplay Insights

  • 1

    The W Bringer Demon’s upkeep ability forced sacrifices each turn, which synergized strongly with Raphael's vampire tribal deck and Blood Artist, creating continuous value and life drain.

  • 2

    The Wise Mothman’s ability to place +1/+1 counters on multiple creatures through milling created a growing threat that was difficult to remove.

  • 3

    Tovolar’s werewolf transformation mechanics required players to track day and night cycles, influencing timing for attacks and casting spells.

  • 4

    Strategic blocking decisions were important, especially in mitigating damage from aggressive creatures like Werewolf Pack Leader and the Mothman.

  • 5

    Players had to balance between ramping and aggressive plays early on, deciding when to commit to board development or hold back for strategic sacrifice triggers.

Notable Cards

  • Blood Artist

    Blood Artist

  • Werewolf Pack Leader

    Werewolf Pack Leader

Summary

The game began with players developing their boards cautiously, with each commander showcasing their unique mechanics. The Wise Mothman focused on milling cards to distribute +1/+1 counters to creatures, gradually growing a significant board presence. Raphael, Fiendish Savior built around a vampire tribal synergy, growing creatures larger with each combat and sacrifice trigger, while also leveraging Blood Artist to drain opponents. Strefan, Maurer Progenitor ramped mana quickly and deployed disruptive creatures such as W Bringer Demon, forcing opponents to sacrifice creatures regularly. Tovolar, Dire Overlord utilized werewolf transformations and aggressive attacks to pressure opponents and maintain board control. Early turns featured incremental growth, land drops, and the establishment of creature boards with aggressive and synergistic plays.

Description

In June of 2024 the SkillCheck crew investigated a paranormal hotspot in Savannah, Georgia.

This is the last known footage of this investigation. Join Charlie, Drew, Matt, and Ryan as they play their last (recorded) game of commander at the haunted house.

The Wise Moth Man, Strefan, Maurer Progenitor, Raphael, Fiendish Savior, and Tovolar, Dire Overlord show up at this spooky slasher of a slamjam as the boys commune with the spirit realm over this cardboard ouija game of Magic the Gathering Commander.

Check out the whole investigation over on @ThisIsTheOtherChannel youtu.be/jiKaeTTDwKM?si=M0v-28MNXkyIfHLD