Deck Strategies
Norin the Wary
Utilizes repeated attack and sacrifice to generate chaos, leveraging his ability to untap and evade blockers to disrupt opponents with continuous aggression and unpredictable board states.
Jeleva, Nephalia's Scourge
Focuses on casting high-impact instants and sorceries at a reduced cost by exiling cards from opponents' decks, aiming to chain powerful spells and abuse Jeleva's ability for multiple attack phases.
Mogis, God of Slaughter
Operates as a black-red enchantment control deck with minimal creatures, using planeswalkers, enchantments, and direct damage to wear down opponents and control the board.
Ruric Thar, the Unbowed
Punishes opponents for casting noncreature spells by dealing damage, while aggressively applying pressure with his high-power creature body to close out the game quickly.
Gameplay Insights
- 1
Norin the Wary's repeated attacks and ability to untap upon being targeted created constant board pressure and forced opponents to respond quickly or face mounting chaos.
- 2
Jeleva's strategy to exile cards from opponents' decks and cast instant and sorcery spells at reduced costs was key to generating card advantage and initiating multiple attack phases.
- 3
Mogis's reliance on enchantments and planeswalker synergy rather than creatures made it difficult for opponents to predict or counter his strategy effectively.
- 4
Ruric Thar's presence on the battlefield served as a powerful deterrent against casting noncreature spells, effectively controlling the pace and flow of the game by punishing opponents' spell-heavy plays.
Notable Cards
Lethal Vapors
Rageform
Goblin Bomb
No Mercy
Subversion
World Breaker
Talisman of Indulgence
Summary
The game featured a chaotic multiplayer Commander match with four iconic commanders: Norin the Wary, Jeleva, Nephalia's Scourge, Mogis, God of Slaughter, and Ruric Thar, the Unbowed. The players returned to their previously played decks for a revenge-themed game, aiming to prove their decks' worth after past shortcomings. Early turns were marked by typical ramp and setup, with Norin the Wary beginning to create chaos via repeated attacks and sacrifice loops, while Jeleva aimed to leverage her ability to cast powerful instants and sorceries at reduced costs. Mogis brought a unique no-creature black-red enchantment strategy, focusing on controlling the board and generating threats through enchantments and planeswalker synergy, and Ruric Thar sought to punish noncreature spells and aggressively swing with his large body.