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Commander Game - Hinata, Atraxa, Isshin, Shorikai - EDH Format

Mostly Casual Commander

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Hinata, Dawn-Crowned

    Hinata, Dawn-Crowned

    Focuses on casting noncreature spells to trigger combat phases with additional combat steps, generating value through combat triggers and creating tokens, supported by Feather to protect and reuse spells.

  • Atraxa, Praetors' Voice

    Atraxa, Praetors' Voice

    Uses proliferate and multiple keyword abilities to build a board of counters, enhancing creatures and permanents to overwhelm opponents, with a strong focus on incremental growth and resilience.

  • Isshin, Two Heavens as One

    Isshin, Two Heavens as One

    Leverages combat-focused spells and equipment to double combat triggers, boosting damage output and maintaining aggression, supported by treasure generation and combat-enhancing enchantments.

  • Shorikai, Genesis Engine

    Shorikai, Genesis Engine

    Artifact-based deck that utilizes vehicles, untapping effects, and card draw to maintain board presence and generate continuous value, often through artifact recursion and synergy with pilot creatures.

Gameplay Insights

  • 1

    Using Reality Spasm strategically to tap down opponents’ untapped permanents prevented attacks and protected key creatures while enabling Feather’s triggered ability.

  • 2

    Paradoxical Outcome was used effectively in response to a board wipe, bouncing non-token creatures to draw multiple cards and maintain hand resources.

  • 3

    Unwinding Clock combined with artifact-heavy decks enabled multiple untap steps, maximizing the number of actions and activations across turns.

  • 4

    Swords to Plowshares was timed to remove Atraxa before it could overwhelm the board, even gaining life for the opponent, showing prioritization of threats.

  • 5

    Dockside Extortionist’s treasure generation was leveraged to fuel expensive spells and equipment, accelerating Isshin’s aggressive combat strategy.

  • 6

    Shorikai’s vehicles and artifact synergy allowed continuous card draw and board presence, creating sustained pressure throughout the game.

Notable Cards

  • Atraxa, Praetors' Voice

    Atraxa, Praetors' Voice

  • Shorikai, Genesis Engine

    Shorikai, Genesis Engine

  • Hinata, Dawn-Crowned

    Hinata, Dawn-Crowned

  • Isshin, Two Heavens as One

    Isshin, Two Heavens as One

  • Dockside Extortionist

    Dockside Extortionist

  • Unwinding Clock

    Unwinding Clock

  • Reality Spasm

    Reality Spasm

  • Swords to Plowshares

    Swords to Plowshares

  • Paradoxical Outcome

    Paradoxical Outcome

  • Feather, the Redeemed

    Feather, the Redeemed

  • Fervent Charge

    Fervent Charge

Summary

The game began with each player setting up their mana bases and early ramp, with Atraxa and Shorikai players focusing on artifact synergy while Hinata and Isshin aimed to generate value through combat and spells. Atraxa established a strong board presence early, utilizing proliferate and counters, but was eventually removed by a well-timed Swords to Plowshares. The game featured notable artifact synergies from Shorikai, including untapping effects from Unwinding Clock and Thoughtcast card draw that fueled continuous action. Hinata capitalized on combat triggers with Feather and Talrand synergy, generating Drake tokens and drawing cards through combat damage and spell casting. Isshin leveraged combat boosts from Fervent Charge and Dockside Extortionist’s treasure generation to apply pressure on opponents. A key turning point was when a Reality Spasm locked down opponents' untapped permanents, preventing attacks and allowing Feather's ability to return key spells to hand. Shorikai's player utilized powerful artifact recursion and untapping effects to maintain board control, while Atraxa's proliferate and counters kept it threatening. The game maintained a balance of tempo plays and interaction, with players responding to each other's threats through removal and bounce effects. Ultimately, the game was a dynamic battle of incremental value and combat synergy, with multiple players attempting to leverage their commanders’ unique abilities to outpace their opponents.

Description

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Hello there! Here’s a sweet game of #Commander for you! Check out these fun #EDH decks in action and let us know what you think in the comments.

#Hinata, Dawn-Crowned (Deck List: www.moxfield.com/decks/5qaR_Zq4u0iXMCGQJdpmow)

#Atraxa, Praetors’ Voice (Deck List: www.moxfield.com/decks/4MIMvhN3NkKLqEEdXVNorg)

#Isshin, Two Heavens as One (Deck List: www.moxfield.com/decks/UqmJoXNMMEWfIMFCad8nqw)

#Shorikai, Genesis Engine (Deck List: www.moxfield.com/decks/_U7q1xrCyE6fhoVt03Yb6A)