Deck Strategies
Tuvasa the Sunlit
This deck focuses on playing enchantments to boost Tuvasa's power and draw extra cards. The win condition typically involves dealing lethal commander damage.
Tana, the Bloodsower and Sidar Kondo of Jamuraa
This deck aims to generate a large number of Saproling tokens with Tana, which can attack unblocked thanks to Sidar Kondo's ability. The deck wins by overwhelming opponents with a large token army.
O-Kagachi, Vengeful Kami
This deck uses O-Kagachi's ability to exile opposing permanents as a deterrent against attacks. The win condition often involves controlling the board and dealing lethal damage with O-Kagachi.
Athreos, God of Passage
This deck leverages Athreos's ability to recur creatures, often sacrificing them for value and forcing opponents to either allow the creature to return to hand or lose life. The deck wins through attrition and incremental life loss.
Gameplay Insights
- 1
The use of Cartouche of Knowledge on Tuvasa the Sunlit not only boosted the commander's power, but also provided card draw and gave Tuvasa flying, making it harder to block.
- 2
Talia, Heretic Cathar was effectively used to slow down opponents' game plans by making non-basic lands and creatures enter the battlefield tapped.
- 3
Seedborn Muse gave a significant advantage by allowing the player to untap all permanents during each other player's untap step, providing extra mana and improving defenses.
Notable Cards
Cartouche of Knowledge
Seedborn Muse
Crumbling Necropolis
Kessig Wolf Run
Summary
The game started with all players ramping up their mana bases and setting up their board states. Notably, Tana and Sidar Kondo's player used a clever interaction between the two commanders to get an early tempo advantage, while Tuvasa's player was able to draw extra cards thanks to enchantments. O-Kagachi's player, on the other hand, focused on disrupting opponents with non-basic land hate. Athreos's player was the last to establish a significant board presence, but made up for it by generating a large number of Soldier tokens. Towards the end, players started swinging with their commanders for lethal damage, with Tuvasa's player eventually attaining victory by using the commander's power-boosting ability.