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Spacecraft As Commanders! | Commander VS | Magic: the Gathering Gameplay

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Inspirit, Flagship Vessel

    Inspirit, Flagship Vessel

    Build counters on artifacts to grant hexproof and indestructibility, protecting a fleet of spacecraft and enabling a defensive, value-oriented game plan.

  • Dawnsire, Sunstar Dreadnought

    Dawnsire, Sunstar Dreadnought

    Accumulate charge counters to transform the spacecraft into a creature capable of dealing massive damage to creatures or other spacecraft, focusing on aggressive board control.

  • Infinite Guideline Station

    Infinite Guideline Station

    Leverage multicolor permanents to generate robot tokens and draw cards, aiming to transform the spacecraft into a powerful flying creature with a large board presence and card advantage.

  • Hearthhull, the Worldseed

    Hearthhull, the Worldseed

    Sacrifice lands for card draw and additional land plays while draining opponents’ life totals, combining land sacrifice mechanics with aggressive attrition.

Gameplay Insights

  • 1

    Players used the unique spacecraft mechanic of accumulating counters to unlock powerful abilities and transformations, creating interesting timing windows for attacks and defenses.

  • 2

    Jeremy’s strategy to stack counters and protect artifacts with hexproof and indestructibility proved crucial to maintaining board presence.

  • 3

    Stephen’s deck demonstrated how charge counters on Dawnsire could shift the board state dramatically by dealing high damage to creatures or spacecraft.

  • 4

    John’s approach of generating multiple robot tokens in a five-color deck provided resilience and card advantage, helping to keep pace with aggressive board states.

  • 5

    Cory’s willingness to sacrifice lands for card draw and incremental life loss pressured opponents while developing his mana base for later turns.

Notable Cards

  • Inspirit, Flagship Vessel

    Inspirit, Flagship Vessel

  • Dawnsire, Sunstar Dreadnought

    Dawnsire, Sunstar Dreadnought

  • Infinite Guideline Station

    Infinite Guideline Station

  • Hearthhull, the Worldseed

    Hearthhull, the Worldseed

  • Exploration

    Exploration

  • Kiora's Follower

    Kiora's Follower

Gameplay Summary

The game features four players piloting legendary spacecraft commanders, each with unique strategies centered around artifact and spacecraft synergies.

Early turns focused on ramping mana, deploying lands, and establishing board presence with various artifact creatures and support cards.

Jeremy, piloting Inspirit, Flagship Vessel, focused on accumulating counters on artifacts to grant hexproof and indestructibility, creating a resilient board state.

Stephen's Dawnsire, Sunstar Dreadnought deck aimed to leverage its charge counters to unleash massive damage against opposing creatures or spacecraft once it transformed into a creature itself.

John’s Infinite Guideline Station deck operated as a five-color artifact strategy, generating robot tokens and drawing cards for multicolor permanents, building towards a powerful flying creature with card advantage.

Cory’s Hearthhull, the Worldseed deck revolved around sacrificing lands to draw cards and pressure opponents' life totals, blending landfall and attrition tactics.

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