MTG Commander Gameplay | Urza, Tasigur, Prosper, Vhal | EP54 thumbnail Blurred backdrop thumbnail
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MTG Commander Gameplay | Urza, Tasigur, Prosper, Vhal | EP54

Commander's Conclave


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Vhal, Candlekeep Researcher

    Vhal, Candlekeep Researcher

    Generate large amounts of colorless mana by tapping Vhal based on her toughness, enhanced by the Raised by Giants background to make commander creatures into 10/10 giants. Use this mana to activate abilities and pump creatures, aiming to overwhelm opponents with big threats and possibly infinite mana combos.

  • Urza, Lord High Artificer

    Urza, Lord High Artificer

    Leverage artifact synergy to generate large amounts of mana through artifact tokens and tapping artifacts. Use Urza's ability to play cards from the top of the library for free, enabling explosive turns. Build towards infinite mana combos and utilize artifact-based threats and card advantage to control and close out the game.

  • Prosper, Tome-Bound

    Prosper, Tome-Bound

    Exile cards from the top of the library each turn with Prosper's Mystic Arcanum ability to play them for free, generating treasure tokens with each cast from exile. Use treasures to ramp and fuel powerful spells, aiming to build card advantage and possibly execute board wipes or combos to dominate the game.

  • Tasigur, the Golden Fang

    Tasigur, the Golden Fang

    Play a controlling, grindy game by milling cards into the graveyard, then returning nonland cards of opponents' choice to hand to disrupt their plans. Use delve to cast spells cheaply from the graveyard, aiming to outvalue opponents and control the board until a win condition can be secured.

Gameplay Insights

  • 1

    Urza’s ability to tap untapped artifact creatures to generate blue mana while ignoring summoning sickness allowed for explosive mana generation early in the game.

  • 2

    Prosper’s Mystic Arcanum combined with treasure token generation created a strong engine for ramp and card advantage, pressuring opponents with free spells from exile.

  • 3

    Vhal’s mana generation based on toughness, combined with Raised by Giants turning all commanders into 10/10 creatures, enabled large board presence and potential for infinite mana with activations.

  • 4

    Tasigur’s control strategy centered on disrupting opponents by manipulating graveyards and recasting threats, attempting to slow down the faster combo decks in the pod.

  • 5

    Players prioritized dealing with Urza early due to his potential to assemble infinite mana and overwhelm the table, highlighting the impact of early combo threats in multiplayer Commander.

Notable Cards

  • Vivien's Arkbow

    Vivien's Arkbow

  • Raised by Giants

    Raised by Giants

  • Tasigur, the Golden Fang

    Tasigur, the Golden Fang

  • Urza, Lord High Artificer

    Urza, Lord High Artificer

  • Prosper, Tome-Bound

    Prosper, Tome-Bound

  • Vhal, Candlekeep Researcher

    Vhal, Candlekeep Researcher

Gameplay Summary

The game began with each player introducing their commanders and outlining their strategies.

Edward piloted Vhal, Candlekeep Researcher with the Raised by Giants background, aiming to generate large amounts of colorless mana based on Vhal's toughness and use the synergy with backgrounds to pump creatures into giant-sized threats.

Brandon played Urza, Lord High Artificer, focusing on artifact synergy, mana generation through artifact tokens, and leveraging Urza's ability to play cards from the top of the library for free, with several potential infinite mana combos.

Phuadinthenoble brought Prosper, Tome-Bound, seeking to exile cards from the top of his deck to play them for free and generate treasure tokens to gain advantage, possibly enabling powerful spells or a board wipe.

Nick played Tasigur, the Golden Fang, a controlling and grindy deck utilizing graveyard recursion and delve mechanics to control the board and outvalue opponents over time. Early turns saw players setting up their mana bases and initial board states, with Urza rapidly creating artifact tokens and generating mana, while Vhal threatened with large creatures thanks to Raised by Giants.

Prosper steadily exiled cards to build treasure advantage, and Tasigur focused on disrupting others and recycling key cards from graveyards.

A critical turning point occurred as Urza began to assemble infinite mana combos, prompting others to prioritize dealing with him.

Prosper used his exile synergy and treasure tokens to fuel impactful spells and maintain board presence.

Tasigur's control elements slowed down opponents, but the pressure from Vhal's large creatures and Urza's artifact swarm created a dynamic battlefield.

Ultimately, the game revolved around managing Urza's explosive potential, Prosper's card advantage engine, and Vhal's brute force threats, with Tasigur attempting to outlast with disruption.

The interplay between infinite mana combos and exile-based recursion defined the tempo and strategic decisions throughout the match.

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