Deck Strategies
Breya, Etherium Shaper
A control-combo deck that uses artifact synergies and tutors to assemble powerful combos and disrupt opponents with counterspells and removal.
Kinnan, Bonder Prodigy
Focuses on ramping mana quickly with artifacts and lands like Basalt Monolith to generate infinite mana combos and cast large spells or activate abilities repeatedly.
Plagon, Lord of the Beach
Utilizes wizard tribal synergies, especially with Naban, to generate massive card draw and value, while leveraging flicker effects and counterspells to maintain control.
Tymna the Weaver / Kraum, Ludevic's Opus
A midrange deck combining card draw from combat damage with Tymna and Kraum, using efficient creatures and disruption spells to control the board and outvalue opponents.
Gameplay Insights
- 1
Using Essence Flux to flicker Plagon triggered multiple card draw triggers from Naban, creating a significant advantage and turning the tide of the game.
- 2
Eldrazi Displacer's flicker ability was key in reusing enter-the-battlefield effects, complicating board interactions and enabling control over key creatures.
- 3
Repeated counterspells on pivotal spells like Necropotence and tutors slowed down combo assembly, emphasizing the importance of timing and interaction in CEDH.
- 4
Kinnan's Basalt Monolith combo potential was apparent but required careful management and protection from opponents' disruption to be effective.
- 5
Players leveraged multiple Esper Sentinels and other taxing creatures to pressure opponents and gain incremental advantage, showing the value of early board presence.
Notable Cards
Mana Vault
Imperial Seal
Basalt Monolith
Forbidden Orchard
Essence Flux
Eldrazi Displacer
Naban, Dean of Iteration
Force of Negation
Arcane Signet
Spellbook
Summary
The game began with all players setting up their mana bases and early interaction pieces. Breya utilized tutors like Imperial Seal and Enlightened Tutor to find key artifacts such as Mana Vault and Mana Vault, and attempted aggressive card advantage with Arcane Signet and Mox Amber. Kinnan focused on ramp with Forbidden Orchard and Basalt Monolith, aiming to generate infinite mana combos. Plagon, Lord of the Beach capitalized on its wizard synergy with Naban, adding substantial card draw through multiple triggers. Tymna/Kraum combined card draw and efficient interaction, maintaining board presence with creatures like Esper Sentinel and leveraging disruption spells such as Force of Negation. A pivotal moment involved Plagon's flicker effect with Essence Flux, triggering Naban twice for a large card draw that shifted the momentum. The emergence of Eldrazi Displacer added a layer of complex interaction, enabling flickering of creatures to reuse enter-the-battlefield effects and control the board. Kinnan's setup with Basalt Monolith and Simic Signet hinted at a combo potential, but opponents remained vigilant with counterspells and disruption. The game saw multiple counters on key spells like Necropotence and repeated strategic responses to attempts at combo assembly. Ultimately, the game revolved around managing resources, leveraging card advantage, and timing the use of powerful artifacts and creatures to establish dominance and threaten a win condition through either combo or incremental advantage.