MTG x Marvel Superheroes NEW Commander Builds! | Iron Heart vs. Squirrel Girl vs. Baron Zemo vs. Cap thumbnail Blurred backdrop thumbnail

MTG x Marvel Superheroes NEW Commander Builds! | Iron Heart vs. Squirrel Girl vs. Baron Zemo vs. Cap

Commander Arcade profile icon
Commander Arcade 53 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Ironheart, Clever Champion

    Ironheart, Clever Champion

    Uses artifact tokens and improvise to fuel large non-creature spells, building a wide artifact board to gain incremental value and finish with big spells.

  • Captain America, Super-Soldier

    Captain America, Super-Soldier

    Utilizes hexproof granted by shield counters to protect creatures, equips powerful auras and equipment to heroes, and aims for big, safe damage through combat.

  • Baron Helmut Zemo

    Baron Helmut Zemo

    Focuses on casting black villain spells with cost reduction, reanimating from the graveyard, and leveraging connive mechanics to draw and grow creatures.

  • The Unbeatable Squirrel Girl

    The Unbeatable Squirrel Girl

    Builds a resilient board with creatures, uses extra land drops and card filtering to assemble a strong board state and outvalue opponents.

Gameplay Insights

  • 1

    Captain America’s hexproof aura from shield counters provided crucial protection, allowing aggressive equipment attachment without fear of removal.

  • 2

    Baron Zemo’s use of connive with villain creatures like Baron Strucker enabled steady card draw and incremental board growth, applying pressure through synergy.

  • 3

    Ironheart’s RetroFitter Foundry was key for generating multiple artifact creatures that synergized with improvise and provided options for both defense and offense.

  • 4

    The players’ early investment in mana rocks and artifact synergies, such as Noble’s Purse and Treasure Vault, helped accelerate resource generation and spell casting.

  • 5

    The interaction between cost reduction artifacts and black villain spells allowed Zemo to efficiently deploy threats and maintain board presence despite early pressure.

Notable Cards

  • Retrofitter Foundry

    Retrofitter Foundry

  • Jet Medallion

    Jet Medallion

  • Baron Strucker, HYDRA Overlord

    Baron Strucker, HYDRA Overlord

  • Ripples of Undeath

    Ripples of Undeath

  • Treasure Vault

    Treasure Vault

Gameplay Summary

The game began with players developing their mana bases and early board presence, highlighting each commander's unique playstyle.

Ironheart focused on artifact tokens and improvise synergies, using RetroFitter Foundry to generate servos, thopters, and constructs.

Captain America established a strong defensive and offensive presence by equipping Hero’s Blade and gaining hexproof for himself and other heroes, aiming to push through damage safely.

Baron Helmut Zemo leveraged black spells and a graveyard-centric strategy, casting cost-reduction artifacts like Jet Medallion and villain synergy creatures such as Baron Strucker, which enabled card draw and board manipulation through connive.

Squirrel Girl aimed to build a board with creatures and capitalize on additional land drops and card selection with cards like Loot Exuberant Explorer.

Watch on YouTube