Two Tiered Terrors!! Grist vs Raffine | Round 3 | Unbox  021123 | Duel Commander thumbnail Blurred backdrop thumbnail
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Two Tiered Terrors!! Grist vs Raffine | Round 3 | Unbox 021123 | Duel Commander

Duel Commander PH


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Grist, the Hunger Tide

    Grist, the Hunger Tide

    An attrition and sacrifice-based deck that disrupts opponents by forcing sacrifices, generating value from creatures leaving the battlefield, and gradually overwhelming opponents with incremental damage and resource denial.

  • Raffine, Scheming Seer

    Raffine, Scheming Seer

    A control and value deck that leverages Raffine’s ability to manipulate the top of the library for card selection, focusing on card advantage, controlling the board with selective removal, and winning through incremental advantage and eventual board dominance.

Gameplay Insights

  • 1

    Grist’s ability to force sacrifices created continuous pressure, disrupting Raffine’s board development and tempo.

  • 2

    Raffine’s manipulation of the top of the library allowed for more consistent card quality, helping stabilize the early and midgame.

  • 3

    A well-timed sequence of sacrifice triggers by Grist exploited Raffine’s weakened board state, swinging the game decisively.

  • 4

    Maintaining card advantage was critical for Raffine to survive the early aggression, but it was insufficient against Grist’s relentless attrition.

Notable Cards

  • Grist, the Hunger Tide

    Grist, the Hunger Tide

  • Raffine, Scheming Seer

    Raffine, Scheming Seer

Gameplay Summary

The Duel Commander match featured two distinctive strategies led by Grist, the Hunger Tide and Raffine, Scheming Seer.

The game unfolded with both players maneuvering for board control, leveraging their commanders' unique abilities.

Grist's aggressive and disruptive playstyle focused on sacrificing opponents' resources and generating incremental advantage through attrition.

Raffine, on the other hand, employed a more controlling and value-oriented approach, aiming to manipulate the top of the library and maintain card advantage.

Key turning points included Grist successfully executing multiple sacrifice triggers to destabilize Raffine's board presence, while Raffine managed to stabilize with card draw and selective removal, extending the game.

Ultimately, the game tilted when Grist capitalized on a board state that allowed for a lethal sequence of sacrifice and damage triggers, clinching the victory through overwhelming attrition and pressure.

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