Deck Strategies
Neriv, Heart of the Storm
Neriv's deck focused on utilizing equipment and instant spells to control the board and eliminate opponents with commander damage.
Kotis, the Fangkeeper
Kotis' deck was not fully revealed due to an early elimination, but it seemed to be centered around ramp and land synergies.
Rilsa Rael, Kingpin
Rilsa Rael's deck aimed to control the board with various creature and instant spells, and take advantage of opponents' spells with effects like Ghostly Pilfer.
Eshki, Temur's Roar
Eshki's deck used a variety of creatures and spells to draw cards, add counters, and deal damage based on those counters. The deck aimed to overpower opponents with sheer card advantage and commander damage.
Gameplay Insights
- 1
The early elimination of Max by Arj with Matu's Taint Strike set the direction of the game, leaving Will relatively unchecked.
- 2
Will's consistent drawing of countermeasures, aided by Eshki's abilities, allowed him to maintain control over the game.
- 3
The use of Bolt Bend by Will to redirect Arj's Ephemerate was a key turning point, preventing Eshki from being phased out.
- 4
Will's final turn, involving a series of creature spells and drawing a significant amount of cards, culminated in a lethal blow with Reni, the Song ending and Eshki's final ability.
Notable Cards
Eshki, Temur's Roar
Maelstrom Wanderer
Bolt Bend
Summary
The game started off evenly, with players setting up their boards and ramping. Max, playing Kotis, was eliminated early by Arj's Neriv, thanks to Matu's Tainted Strike. However, this early aggression left Will's Eshki relatively unchecked. Will built a strong board and kept drawing answers with his commander's abilities, culminating in a series of plays that ended with Reni, the Song ending and Eshki's final ability dealing lethal damage to all opponents.