Syr Vondam vs Infinite Guideline vs Kilo vs Dyadrine | EDGE OF ETERNITIES COMMANDER MTG | Game One thumbnail Blurred backdrop thumbnail
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Syr Vondam vs Infinite Guideline vs Kilo vs Dyadrine | EDGE OF ETERNITIES COMMANDER MTG | Game One

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Kilo, Apogee Mind

    Kilo, Apogee Mind

    An artifact combo deck focused on assembling various artifacts to achieve infinite interactions, utilizing proliferate to enhance counters and leveraging the pearl effect for a game-winning advantage.

  • Syr Vondam, Sunstar Exemplar

    Syr Vondam, Sunstar Exemplar

    An aristocrat-style deck that gains life and forces opponents to pay costs for utility effects, focusing on incremental life gain and attrition through extort and sacrifice synergies.

  • Dyadrine, Synthesis Amalgam

    Dyadrine, Synthesis Amalgam

    A counter-based deck that emphasizes doubling and increasing counters on creatures to create large threats, using synergistic creatures that benefit from counters and token generation.

  • Infinite Guideline Station

    Infinite Guideline Station

    A multicolor permanents deck aimed at accumulating charge counters to refill the hand and maintain card advantage, controlling the board through enchantments and incremental advantage.

Gameplay Insights

  • 1

    The use of Blind Obedience early to tap opponents' artifacts and creatures slowed down their tempo and leveraged extort for incremental life gain.

  • 2

    Evolution Witness's ability to return permanents from the graveyard added resilience to board wipes or creature loss.

  • 3

    Proliferate interactions combined with counters on creatures and artifacts set up powerful synergies, particularly for Kilo's artifact combo and Dyadrine's counter-based growth.

  • 4

    Adrix and Nev Twincasters doubled token production, significantly increasing board presence and pressure.

  • 5

    Poison counters introduced by Prologue to Phyresis added a non-traditional win condition that forced players to consider alternate strategies and defenses.

  • 6

    Mystic Forge enabled card advantage by allowing the player to play artifacts from the top of the library, facilitating the combo assembly.

  • 7

    Syr Vondam's extort and life gain effects created a taxing environment for opponents, making every spell cast costly and wearing down their resources.

Notable Cards

  • Walking Ballista

    Walking Ballista

  • District Mascot

    District Mascot

  • Evolution Witness

    Evolution Witness

  • Blind Obedience

    Blind Obedience

  • Cruel Celebrant

    Cruel Celebrant

  • Mystic Forge

    Mystic Forge

  • Prologue to Phyresis

    Prologue to Phyresis

  • Hamza, Guardian of Arashin

    Hamza, Guardian of Arashin

  • Demonic Tutor

    Demonic Tutor

Gameplay Summary

The game featured four distinct commanders with varying strategies, leading to a dynamic and interactive match.

Early game saw players developing their mana bases and deploying utility creatures such as Walking Ballista, District Mascot, and Evolution Witness.

The board quickly filled with synergistic creatures supporting themes like counters, token generation, and life manipulation.

Notably, the Infinite Guideline player utilized enchantments and charge counters to control the game tempo, while Kilo focused on assembling artifact combos with proliferate mechanics.

Dyadrine capitalized on counter manipulation to grow threats, and Syr Vondam leveraged aristocrat-style effects and extort to pressure opponents. Midgame highlights included multiple board developments such as playing Adrix and Nev Twincasters, which doubled tokens, and deploying planeswalkers and artifact synergies like Mystic Forge to maintain card advantage.

The use of poison counters introduced an additional layer of pressure.

Key turning points involved Kilo assembling critical artifact combos while Dyadrine deployed powerful creatures with counters, and Syr Vondam's life gain and extort effects steadily chipped away at opponents.

The game’s momentum shifted with players executing their win conditions: Kilo aiming for infinite artifact synergy, Dyadrine leveraging counter accumulation to overwhelm, Infinite Guideline using charge counters for card advantage, and Syr Vondam applying aristocrat attrition tactics.

The evolving board state and incremental damage dealt kept the tension high throughout the match.

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