Deck Strategies
Yuriko, the Tiger's Shadow
A tempo and ninjutsu-based deck aiming to deal damage through unblockable creatures and Yuriko's triggered damage on opponents when ninjutsu or evasive creatures hit the battlefield. It leverages evasive creatures and card draw to maintain pressure and find combo pieces.
Ikra Shidiqi, the Usurper
A life-gain and treasure-generation deck that uses creatures like Dockside Extortionist to produce treasures and ramp quickly, enabling explosive mana plays and aggressive combat steps to outpace opponents.
Bruse Tarl, Boorish Herder & Kenrith, the Returned King
A midrange, life-gain focused deck that uses synergy between Bruse and Kenrith to gain life and provide combat buffs, alongside value creatures like Ranger-Captain of Eos to maintain board presence and generate card advantage.
Thrasios, Triton Hero & Tymna the Weaver
A control and value-oriented deck that leverages card draw from Tymna and ramp from Thrasios while disrupting opponents through targeted removal, flicker effects like Ephemerate, and control elements such as Opposition Agent to shut down tutors.
Gameplay Insights
- 1
The repeated use of Sakashima of a Thousand Faces copying Dockside Extortionist via commander ninjutsu created a massive treasure token generation loop, which was the key to the winning combo.
- 2
Opposition Agent effectively disrupted vampiric tutoring, preventing access to important combo pieces and slowing down opponents' game plans.
- 3
Commandeer was used in a crucial moment to steal Assassin's Trophy, turning an opponent's removal against them and maintaining board control.
- 4
The timing of sacrificing Ranger-Captain of Eos was critical, as sacrificing it earlier could have generated a free Assassin's Trophy to counter the opponent's threats.
- 5
Yuriko's reliance on casting multiple spells early to avoid discard was a delicate balance that influenced hand size and tempo.
- 6
The interaction of flicker effects with creatures that generate treasures and other value triggered a powerful cascade of resources enabling a stack-based win.
- 7
The presence of life gain from the Bruse-Kenrith deck provided resilience but was ultimately overwhelmed by the explosive treasure and card draw combo.
Notable Cards
Dockside Extortionist
Sakashima of a Thousand Faces
Ranger-Captain of Eos
Opposition Agent
Ephemerate
Assassin's Trophy
Commandeer
Thrasios, Triton Hero
Kenrith, the Returned King
Summary
The game featured a fast-paced clash between four competitive decks with Yuriko, Ikra Shidiqi, Bruse Tarl with Kenrith, and Thrasios paired with Tymna. Early plays established board presence and ramp, with key early creatures like Dockside Extortionist generating multiple treasures for Ikra, fueling a strong mana base. Yuriko's deck focused on a tempo strategy, leveraging ninjutsu and damage triggers to pressure opponents, while the Bruse-Kenrith deck aimed to gain life and control the board with midrange creatures like Ranger-Captain of Eos. The Thrasios-Tymna deck played a more control-oriented game, using flicker effects and versatile interaction like Ephemerate and Opposition Agent to disrupt opponents and gain card advantage. A pivotal moment occurred when Yuriko's player executed a complex combo involving Sakashima of a Thousand Faces copying Dockside Extortionist repeatedly via commander ninjutsu, generating an overwhelming number of treasure tokens. This allowed for massive card draw and a stack-based win condition that forced other players to concede. The interactions around countering or stealing key pieces, such as Assassin's Trophy and Commandeer targeting Ranger-Captain, were crucial in shaping the final outcome. Despite multiple attempts to disrupt, the synergy between the treasure generation and ninjutsu combos proved unstoppable, securing the win.