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Can We Make The Worst Commanders Good? | Commander Clash S15E12

MTGGoldfish Commander

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Shimatsu the Bloodcloaked

    Shimatsu the Bloodcloaked

    The deck's game plan revolves around sacrificing all permanents to Shimatsu the Bloodcloaked to power up its attack for a lethal blow.

  • Gimli, Counter of Kills

    Gimli, Counter of Kills

    This deck's strategy is to give opponents creatures and then kill them, turning each death into damage dealt to opponents.

  • Jessica Warrior Adept

    This deck is designed for aggressive play, aiming to quickly reduce opponents' life totals.

  • Iname, Life Aspect

    Iname, Life Aspect

    This is a mono green Spirits Deck with an Aristocrats theme, focused on sacrificing creatures for value.

Gameplay Insights

  • 1

    The use of stax elements, particularly from Crim's deck, significantly disrupted the game flow and forced other players to adapt their strategies.

  • 2

    Richard's early play of the Ruby Medallion set him up for a strong mid-game, efficiently reducing the casting costs of his red spells.

  • 3

    The aggressive strategy of the player using Jessica Warrior Adept added pressure to the game, forcing other players to account for potential life total reductions.

Notable Cards

  • Ruby Medallion

    Ruby Medallion

  • Cemetery Gatekeeper

    Cemetery Gatekeeper

Summary

The Commander gameplay started off with each player introducing their unique strategies, all revolving around the theme of using the least popular commanders in the game. Sefton played Shimatsu the Bloodcloaked and aimed to win by sacrificing all their permanents and then launching a massive attack. Richard's deck was centered around Gimli, Counter of Kills, with a strategy of giving opponents creatures and then killing them for damage. Jessica Warrior Adept was helmed by an aggressive player seeking to whittle down life totals. Finally, Tomer played Iname, Life Aspect in a mono green Spirits Deck with an Aristocrats theme. The early game was characterized by aggressive ramping and setup, with Richard notably playing a Ruby Medallion to reduce the casting cost of red spells. The mid-game saw the introduction of stax elements, particularly from Crim's deck which caused significant disruption and shifted the game's dynamics.

Description

Looking for our deck lists or want to know about the program we’re using to play the game? Check out our article for all that information: www.mtggoldfish.com/articles/can-we-make-the-worst-commanders-look-good-commander-clash-s15e12

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