Magda Vs Ellivere Vs Kinnan Vs Krark/Thras - Southern Illinois CEDH - WIN A CRADLE - ROUND 5 thumbnail Blurred backdrop thumbnail
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Magda Vs Ellivere Vs Kinnan Vs Krark/Thras - Southern Illinois CEDH - WIN A CRADLE - ROUND 5

The Mind Over Meta


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Magda, Brazen Outlaw

    Magda, Brazen Outlaw

    Aggressively generates treasures and dwarf tokens to ramp mana quickly and enable powerful artifact synergies, aiming to outpace opponents through explosive mana acceleration and artifact-based damage.

  • Ellivere of the Wild Court

    Ellivere of the Wild Court

    Leverages artifact and creature synergies to control the board and generate incremental advantage, using removal and disruption to slow down opponents and protect its own combos.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Focuses on mana ramp through artifact creatures and noncreature mana sources, aiming to generate overwhelming value and combo off by exploiting enhanced mana production.

  • Thrasios, Triton Hero Krark, the Thumbless

    Krark, the Thumbless / Thrasios, Triton Hero

    Utilizes efficient mana acceleration and card advantage through artifact interactions, with a focus on generating multiple treasures and drawing cards to assemble combos and control the game tempo.

Gameplay Insights

  • 1

    The decision whether to crack Vexing Bobble was pivotal, as leaving it on the battlefield allowed free spell interactions, which could enable or prevent combos depending on timing.

  • 2

    Artifact-based mana acceleration was central to all decks, making artifact removal and disruption key components of the game plan.

  • 3

    Players struggled to balance between going on the offensive with treasure generation and holding back to prevent opponents from comboing off.

  • 4

    Oof proved to be a significant disruption piece, limiting noncreature spellcasting and forcing targeted removal before some decks could function effectively.

  • 5

    The game reached a moment of cautious play where multiple players chose to 'shell up' (play more defensively) due to strong artifact control and interaction effects on the board.

  • 6

    Graph Digger's Cage was chosen to specifically disrupt creature tutoring, illustrating the importance of targeting tutoring strategies in this meta.

Notable Cards

  • Magda, Brazen Outlaw

    Magda, Brazen Outlaw

  • Deafening Silence

    Deafening Silence

Gameplay Summary

The game featured four competitive commanders—Magda, Brazen Outlaw; Ellivere of the Wild Court; Kinnan, Bonder Prodigy; and a Krark/Thrasios partner combo—engaged in a tense multiplayer battle marked by strong artifact synergies and interactive plays.

Early game development saw Magda aggressively generating treasures and dwarf tokens, signaling a rapid mana ramp and pressure strategy.

Meanwhile, Ellivere and Kinnan pressured the board with artifact and creature synergies, while Krark/Thrasios leveraged efficient mana acceleration and versatile interaction.

A key turning point involved managing the vexing bobble artifact, which granted free spell casts but also represented a pivotal piece of interaction control; players debated cracking it to prevent opponents from gaining free interactions while balancing the risk of enabling combos. Throughout the match, players heavily relied on artifact-based mana acceleration and control elements, such as Deafening Silence and removal spells, to stabilize the board and hinder their opponents’ explosive starts.

The presence of oof (a disruptive artifact) complicated attempts at interaction for some, notably limiting spellcasting for one player until removal could be found.

As the game progressed, players made careful decisions about when to commit resources and how to balance aggression with defense, particularly around treasure management and preventing opponents from generating critical combos.

The game appeared to reach a stalemate phase with players shelling up due to heavy artifact interaction and control effects, awaiting a key win condition or combo piece to break the deadlock.

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