Deck Strategies
Chulane, Teller of Tales
The strategy of this deck involves casting creatures to trigger Chulane's ability, setting up loops to draw cards and put lands onto the battlefield. The deck aims to ramp quickly and generate value over time.
Volo, Guide to Monsters
Volo's deck aims to cast unique creature spells to trigger Volo's ability and copy those spells, aiming for value through creature duplication. However, they were unable to display their full potential in this game.
Hinata, Dawn-Crowned
The Hinata deck focuses on casting spells to trigger Hinata's ability, controlling the board with bounce and counter effects, and using card draw to keep the hand full. The deck also uses 'Metallurgic Summonings' to generate a powerful board presence.
Esika, God of the Tree // The Prismatic Bridge
Esika's deck strategy is to cast her as 'The Prismatic Bridge' and cheat big creatures onto the battlefield from the top of the library. This helps to bypass high mana costs and can result in powerful ETB effects.
Gameplay Insights
- 1
The game-changing moment was when the Esika player triggered 'The Prismatic Bridge' to bring a 'Woodfall Primus' into play, which destroyed the Chulane player's 'Mirari's Wake'. This shifted the game in favor of the Hinata and Esika players.
- 2
The Hinata player's decision to cast 'Magma Opus' was crucial, as it eliminated key creatures on the Chulane player's board and forced them to scoop.
- 3
The 'Metallurgic Summonings' played by the Hinata player was a strategic decision to prepare for potential threats from the Esika player, and to create a formidable board presence.
Notable Cards
Chulane, Teller of Tales
Volo, Guide to Monsters
Hinata, Dawn-Crowned
Esika, God of the Tree // The Prismatic Bridge
Woodfall Primus
Magma Opus
Metallurgic Summonings
The Prismatic Bridge // The Prismatic Bridge
Tireless Provisioner
Quirion Ranger
Mirari's Wake
Summary
The game started with each player setting up their board states, with the Chulane player establishing a strong presence by playing their commander and setting up a loop with a 'Tireless Provisioner' and 'Quirion Ranger'. However, the game shifted when the Esika player managed to trigger their commander's ability, 'The Prismatic Bridge', which brought a 'Woodfall Primus' into play, forcing the Chulane player to lose their key 'Mirari's Wake'. The Hinata player then capitalized on this by casting 'Magma Opus', dealing with some of Chulane's creatures and forcing the Chulane player to scoop. The Volo player had already exited the game earlier due to a bounce effect on their commander. The Hinata player then proceeded to set up their 'Metallurgic Summonings' in anticipation of overwhelming the Esika player.