Tatyova vs Rielle vs Jodah vs Tymna Kraum   | cEDH  |  EP001 thumbnail Blurred backdrop thumbnail
MTG Basics profile icon

Tatyova vs Rielle vs Jodah vs Tymna Kraum | cEDH | EP001

MTG Basics


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Tatyova, Benthic Druid

    Tatyova, Benthic Druid

    Ramp aggressively with lands and fetch lands to trigger landfall effects. Use card draw and incremental value to out-resource opponents and generate a large board presence, aiming to control the board and win through overwhelming value or combos.

  • Jodah, Archmage Eternal

    Jodah, Archmage Eternal

    Utilize Jodah's ability to cast high-cost spells for one mana to assemble powerful spells and combos quickly. Employ a mix of ramp, tutors, and control elements to dominate the mid-to-late game with game-ending spells or infinite combos.

  • Tymna the Weaver Kraum, Ludevic's Opus

    Tymna the Weaver & Kraum, Ludevic's Opus

    Leverage aggressive creatures and card draw from combat damage with Tymna. Use Kraum to support card advantage and disruption. The deck aims to apply fast pressure and maintain an interactive board presence to close out games quickly.

  • Rielle, the Everwise

    Rielle, the Everwise

    Focus on drawing cards from dealing damage with Rielle, using recursion and spells like Pyroclasm to control the board. Use card advantage engines and interaction to assemble combos or overwhelm opponents with value.

Gameplay Insights

  • 1

    Players carefully timed their spell casting and responses to maximize card draw and value generation, using cards like Ristic Study and bounce spells to maintain hand advantage.

  • 2

    The use of Field of the Dead and Mystic Sanctuary provided continuous board presence and recursion, aiding in both defense and value creation.

  • 3

    Rielle's player demonstrated strong interaction with Pyroclasm to stabilize against aggressive boards, while still developing their own draw engines.

  • 4

    Jodah's player used their commander’s ability to cast expensive spells cheaply, opening opportunities for impactful plays and combos.

  • 5

    Aggressive creatures like Ragavan and Glint-Horn Buccaneer applied pressure early, forcing opponents to respond and creating openings for combo setups.

  • 6

    The strategic discard and redraw sequences allowed players to sculpt their hands effectively, preparing for mid-game combos or control sequences.

Notable Cards

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Mystic Sanctuary

    Mystic Sanctuary

  • Field of the Dead

    Field of the Dead

  • Arena Rector

    Arena Rector

  • Pyroclasm

    Pyroclasm

  • Cabal Ritual

    Cabal Ritual

  • Wheel of Fortune

    Wheel of Fortune

  • Swan Song

    Swan Song

  • Glint-Horn Buccaneer

    Glint-Horn Buccaneer

  • Curiosity

    Curiosity

Gameplay Summary

The game began with players developing their board states cautiously, ramping mana and establishing early threats.

Jodah's player set up with a variety of mana rocks and spell tutors, while Tatyova focused on landfall synergies with multiple fetch lands and ramp spells.

Rielle's deck employed card draw engines and interaction, including powerful spells like Pyroclasm to control the board.

Tymna and Kraum's deck involved aggressive creatures and card draw through combat damage.

Early turns were marked by strategic ramping and setup of key permanents, such as Field of the Dead and Mystic Sanctuary, which helped maintain card advantage. As the game progressed, players began executing their combos and leveraging card draw triggers.

Rielle's player used recursive spells and card draw to maintain pressure, while Jodah looked for high-impact spells to control the game or combo off.

Tatyova's landfall triggers produced incremental value and board presence.

A pivotal moment came when players started deploying multiple threats simultaneously and responding with countermagic or removal to protect their combos.

The game saw interactions like multiple draw triggers from Ristic Study and bouncing spells to reuse powerful effects.

Attacks led to incremental damage and treasure tokens, signaling attempts to close out the game.

Ultimately, the game revolved around careful sequencing of draw, ramp, and interaction to outvalue opponents and establish a winning board state.

Watch on YouTube