Stax Party, Who Even Wants to Play Magic? CEDH Gameplay- Tymna/Malcolm Vs Brago Vs Blood Pod Vs Godo thumbnail Blurred backdrop thumbnail
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Stax Party, Who Even Wants to Play Magic? CEDH Gameplay- Tymna/Malcolm Vs Brago Vs Blood Pod Vs Godo

DeadOnBoardMTG


Commanders featured in this Gameplay Reviewed & Verified

Decklist

Deck & Commander Strategies

  • Tymna the Weaver Malcolm, Keen-Eyed Navigator

    Tymna the Weaver / Malcolm, Keen-Eyed Navigator

    An artifact-based stax deck aiming to lock down opponents' resources and gradually whittle them down while gaining incremental advantage through commander damage and card draw.

  • Brago, King Eternal

    Brago, King Eternal

    Azorius control with a flicker theme that uses fast mana and stax elements to slow the game and gain incremental advantage by resetting permanents and generating value.

  • Tana, the Bloodsower

    Tana, the Bloodsower

    Blood Pod stax deck that customizes hate pieces to control the meta, grinding opponents down through disruption, resource denial, and incremental value from token generation.

  • Godo, Bandit Warlord

    Godo, Bandit Warlord

    Aggressive mono-red combo focused on casting Godo and equipping Helm of the Host with Hammer of Nazahn for infinite combat steps and tokens to quickly eliminate opponents.

Gameplay Insights

  • 1

    Early Tangle Wire severely slowed down mana development for multiple players, contributing to the stax lockdown.

  • 2

    Brago's flicker ability was used to reset mana rocks and stax permanents, maintaining control and mana advantage despite lockdown.

  • 3

    The use of Aura of Silence and Back to Basics by Tymna/Malcolm and Brago respectively applied significant pressure to opponents' mana bases.

  • 4

    Godo's pilot expertly navigated through the stax locks by leveraging artifact ramp and equipment auto-equips to assemble the infinite combat step combo.

  • 5

    Deflecting Swat and Mental Misstep interactions prevented a critical Galvanic Blast from disrupting Blood Pod's board state, showcasing timely response to opponent threats.

  • 6

    The game demonstrated the importance of timing and sequencing in stax matchups, where a single card like Final Fortune enabled Godo to break the lockdown and win.

Notable Cards

  • Tangle Wire

    Tangle Wire

  • Aura of Silence

    Aura of Silence

  • Sylvan Library

    Sylvan Library

  • Rest in Peace

    Rest in Peace

  • Conqueror's Flail

    Conqueror's Flail

  • Hammer of Nazahn

    Hammer of Nazahn

  • Helm of the Host

    Helm of the Host

  • Jeweled Lotus

    Jeweled Lotus

  • Jeweled Amulet

    Jeweled Amulet

  • Final Fortune

    Final Fortune

Gameplay Summary

The game featured a heavy stax meta with three players—Tymna/Malcolm, Brago, and Tana Blood Pod—employing various lockdown and resource-denial strategies, while the fourth player piloted an aggressive Godo combo deck aiming for a quick kill.

Early turns saw multiple players ramping and assembling stax pieces such as Tangle Wire and Aura of Silence to restrict opponents' mana and disrupt fast plays.

Brago capitalized on his flicker ability to reset mana rocks and maintain control, while Tymna/Malcolm focused on artifact-based stax and card advantage.

Blood Pod tuned its hate pieces to suppress the table, utilizing Sylvan Library and Rest in Peace to disrupt opponents' resources. The pivotal moment came when Godo's pilot navigated through the stax lockdown using mana acceleration and timely artifact plays, including Conqueror's Flail and Hammer of Nazahn, enabling the helm of the host combo.

Despite the heavy board control, Godo successfully created infinite combat steps and tokens, systematically eliminating the other players to win.

The game highlighted the tension between stax lockdown and combo resilience, demonstrating how a well-tuned aggressive combo deck can exploit openings in a stax-heavy environment.

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