Deck & Commander Strategies
Max and Eleven
Ramp quickly with mana dorks and artifacts to generate treasures and clues, then combo off using Demonic Consultation and Fastest Oracle for a hard lock win.
Rograkh, Son of Rohgahh
Use polymorph effects and aggressive creatures to quickly assemble a board presence and pressure opponents early.
Malcolm, Keen-Eyed Navigator
Utilize polymorph and cloning effects along with planeswalkers to create combo finishes and control the board with protection spells.
Yuriko, the Tiger's Shadow
Attack with ninjas to trigger Yuriko's ability, dealing damage and generating card advantage to chip away at opponents' life totals.
Kess, Dissident Mage
Play a midrange control game using spells with escape mechanics and disruption to control the board and win through value plays.
Gameplay Insights
- 1
Max and Eleven prioritized ramp and card advantage to set up their Demonic Consultation combo but wisely delayed committing to it until they had protection.
- 2
Delay was used effectively to counter Max's Demonic Consultation, buying the table critical time to stabilize.
- 3
Malcolm seized a window when opponents were tapped out to execute a polymorph combo with Clever Impersonator and planeswalkers, winning with Circle of Protection: Black.
- 4
Yuriko's player focused on steady incremental damage and card draw from ninjutsu triggers but was unable to close the game before losing control of the board.
- 5
Players carefully balanced aggression with holding up counterspells and interaction, highlighting the tempo swings typical in cEDH matches.
Notable Cards
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Demonic Consultation
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Dockside Extortionist
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Imperial Seal
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Brainstorm
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Delay
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Circle of Protection: Black
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Clever Impersonator
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Ninja of the Deep Hours
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Changeling Outcast
Gameplay Summary
The game started with players developing their boards quickly using mana dorks and key spells.
Max and Eleven prioritized ramp and card advantage, setting up with Dockside Extortionist and Max to generate treasures and clues, aiming for a combo finish with Demonic Consultation and Fastest Oracle.
Rograkh and Malcolm focused on aggressive early plays with polymorph effects and fast mana.
Yuriko's player aimed to leverage ninjutsu triggers to chip away at opponents while building board presence.
Kess' player took a midrange approach, trying to leverage escape mechanics and control elements.
A pivotal moment occurred when Max attempted a Demonic Consultation combo to win but was delayed by an opponent's Delay counterspell.
Later, Malcolm managed to assemble a winning combo with a Clever Impersonator copying a key planeswalker and casting a final Circle of Protection: Black to secure victory, ending the game before Yuriko or Kess could stabilize or counter effectively.