Deck Strategies
Maarika, Brutal Gladiator
The Maarika deck focuses on amplifying damage using Obosh, the Preypiercer as a key synergy. With effects like Mage Slayer and Rancor, Maarika can deal substantial damage and gain life.
Omnath, Locus of Creation
Omnath's strategy is centered around landfall triggers and making multiple copies of Omnath to leverage these triggers. Sakashima of a Thousand Faces and Stunt Double are key cards for this strategy.
Kosei, Penitent Warlord
Kosei's deck aims for a Voltron-style strategy, with numerous enchantments and equipment to make Kosei a formidable threat.
Shalai and Hallar
Shalai & Hallar deck uses +1/+1 counter synergies, with key cards like Doomscar and Rampant Rejuvenator dealing damage and boosting creatures.
Gameplay Insights
- 1
Will's clever use of Domri Rade and Arcbond with Obosh led to a significant shift in the game, dealing heavy damage to all players and unexpectedly boosting the power of the opponent's creatures due to Vigor's effect.
- 2
Simon's strategy of copying Omnath multiple times amplified his landfall triggers, quickly gaining him a substantial life advantage. This was further enhanced when he played Mirror Weave, causing all creatures to become copies of the Trumpeting Gnar, which also had Omnath's abilities due to mutation.
- 3
Nick's Kosei managed to connect for a significant amount of damage, triggering the sword of sinew and steel which allowed him to destroy key artifacts on the battlefield.
Notable Cards
Obosh, the Preypiercer
Mage Slayer
Rancor
Arcbond
Vigor
Sakashima of a Thousand Faces
Stunt Double
Rampant Rejuvenator
Summary
The game play saw an aggressive start with Maarika, Omnath, Kosei, and Shalai & Hallar as commanders. Simon's Omnath deck took advantage of landfall triggers, ramping quickly and gaining a substantial life advantage. Omnath's triggers were significantly amplified when Simon used Sakashima of a Thousand Faces and Stunt Double to copy Omnath multiple times. Simon also played a mirror weave, causing all creatures on the board to become copies of the Trumpeting Gnar, which also had Omnath's abilities due to mutation. Despite this, Will's Maarika deck held its ground, with Obosh dealing substantial damage to Simon throughout the game. Will's usage of Domri Rade, Arcbond, and an unexpected vigor from the opponent caused a significant shift in board state, dealing damage to all players and unexpectedly boosting the opponent's creature power due to Vigor's effect.